Optimize some methods for inlining

Adds final to some methods to improve inlining ability
This commit is contained in:
Aikar
2020-09-19 11:51:01 -04:00
parent 7968c4f5c9
commit 0aa0eba111
4 changed files with 84 additions and 39 deletions

View File

@@ -64,22 +64,3 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
}
}
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -0,0 +0,0 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
@Override
public Chunk getChunkAt(int i, int j) {
+ // Paper start - optimise this for loaded chunks
+ if (Thread.currentThread() == this.serverThread) {
+ Chunk ifLoaded = ((WorldServer) this).getChunkProvider().getChunkAtIfLoadedMainThread(i, j);
+ if (ifLoaded != null) {
+ return ifLoaded;
+ }
+ }
+ // Paper end
return (Chunk) this.getChunkAt(i, j, ChunkStatus.FULL);
}