SPIGOT-2793: Revert Nameable changes

By: md_5 <git@md-5.net>
This commit is contained in:
Bukkit/Spigot
2016-11-19 03:09:06 +11:00
parent 07f7249cf2
commit 0da3e1a443
10 changed files with 35 additions and 56 deletions

View File

@@ -2,7 +2,6 @@ package org.bukkit.entity;
import org.bukkit.Location;
import org.bukkit.EntityEffect;
import org.bukkit.Nameable;
import org.bukkit.Server;
import org.bukkit.World;
import org.bukkit.event.entity.EntityDamageEvent;
@@ -18,7 +17,7 @@ import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause;
/**
* Represents a base entity in the world
*/
public interface Entity extends Metadatable, CommandSender, Nameable {
public interface Entity extends Metadatable, CommandSender {
/**
* Gets the entity's current position
@@ -300,6 +299,30 @@ public interface Entity extends Metadatable, CommandSender, Nameable {
*/
public Entity getVehicle();
/**
* Sets a custom name on a mob. This name will be used in death messages
* and can be sent to the client as a nameplate over the mob.
* <p>
* Setting the name to null or an empty string will clear it.
* <p>
* This value has no effect on players, they will always use their real
* name.
*
* @param name the name to set
*/
public void setCustomName(String name);
/**
* Gets the custom name on a mob. If there is no name this method will
* return null.
* <p>
* This value has no effect on players, they will always use their real
* name.
*
* @return name of the mob or null
*/
public String getCustomName();
/**
* Sets whether or not to display the mob's custom name client side. The
* name will be displayed above the mob similarly to a player.