@@ -18,33 +18,33 @@
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||||
public EntityLightning(World world, double d0, double d1, double d2, boolean flag) {
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||||
super(EntityTypes.LIGHTNING_BOLT, world);
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+ this.isEffect = flag; // CraftBukkit
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||||
this.af = true;
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||||
this.ac = true;
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||||
this.setPositionRotation(d0, d1, d2, 0.0F, 0.0F);
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||||
this.lifeTicks = 2;
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||||
@@ -43,7 +47,24 @@
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||||
public void tick() {
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||||
super.tick();
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||||
if (this.lifeTicks == 2) {
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||||
- this.world.playSound((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_LIGHTNING_BOLT_THUNDER, SoundCategory.WEATHER, 10000.0F, 0.8F + this.random.nextFloat() * 0.2F);
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- this.world.playSound((EntityHuman) null, this.locX(), this.locY(), this.locZ(), SoundEffects.ENTITY_LIGHTNING_BOLT_THUNDER, SoundCategory.WEATHER, 10000.0F, 0.8F + this.random.nextFloat() * 0.2F);
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||||
+ // CraftBukkit start - Use relative location for far away sounds
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||||
+ // this.world.playSound((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_LIGHTNING_BOLT_THUNDER, SoundCategory.WEATHER, 10000.0F, 0.8F + this.random.nextFloat() * 0.2F);
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||||
+ // this.world.playSound((EntityHuman) null, this.locX(), this.locY(), this.locZ(), SoundEffects.ENTITY_LIGHTNING_BOLT_THUNDER, SoundCategory.WEATHER, 10000.0F, 0.8F + this.random.nextFloat() * 0.2F);
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+ float pitch = 0.8F + this.random.nextFloat() * 0.2F;
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||||
+ int viewDistance = ((WorldServer) this.world).getServer().getViewDistance() * 16;
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||||
+ for (EntityPlayer player : (List<EntityPlayer>) (List) this.world.getPlayers()) {
|
||||
+ double deltaX = this.locX - player.locX;
|
||||
+ double deltaZ = this.locZ - player.locZ;
|
||||
+ double deltaX = this.locX() - player.locX();
|
||||
+ double deltaZ = this.locZ() - player.locZ();
|
||||
+ double distanceSquared = deltaX * deltaX + deltaZ * deltaZ;
|
||||
+ if (distanceSquared > viewDistance * viewDistance) {
|
||||
+ double deltaLength = Math.sqrt(distanceSquared);
|
||||
+ double relativeX = player.locX + (deltaX / deltaLength) * viewDistance;
|
||||
+ double relativeZ = player.locZ + (deltaZ / deltaLength) * viewDistance;
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||||
+ player.playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect(SoundEffects.ENTITY_LIGHTNING_BOLT_THUNDER, SoundCategory.WEATHER, relativeX, this.locY, relativeZ, 10000.0F, pitch));
|
||||
+ double relativeX = player.locX() + (deltaX / deltaLength) * viewDistance;
|
||||
+ double relativeZ = player.locZ() + (deltaZ / deltaLength) * viewDistance;
|
||||
+ player.playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect(SoundEffects.ENTITY_LIGHTNING_BOLT_THUNDER, SoundCategory.WEATHER, relativeX, this.locY(), relativeZ, 10000.0F, pitch));
|
||||
+ } else {
|
||||
+ player.playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect(SoundEffects.ENTITY_LIGHTNING_BOLT_THUNDER, SoundCategory.WEATHER, this.locX, this.locY, this.locZ, 10000.0F, pitch));
|
||||
+ player.playerConnection.sendPacket(new PacketPlayOutNamedSoundEffect(SoundEffects.ENTITY_LIGHTNING_BOLT_THUNDER, SoundCategory.WEATHER, this.locX(), this.locY(), this.locZ(), 10000.0F, pitch));
|
||||
+ }
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
this.world.playSound((EntityHuman) null, this.locX, this.locY, this.locZ, SoundEffects.ENTITY_LIGHTNING_BOLT_IMPACT, SoundCategory.WEATHER, 2.0F, 0.5F + this.random.nextFloat() * 0.2F);
|
||||
this.world.playSound((EntityHuman) null, this.locX(), this.locY(), this.locZ(), SoundEffects.ENTITY_LIGHTNING_BOLT_IMPACT, SoundCategory.WEATHER, 2.0F, 0.5F + this.random.nextFloat() * 0.2F);
|
||||
}
|
||||
|
||||
@@ -59,7 +80,7 @@
|
||||
|
||||
Reference in New Issue
Block a user