Improve random ticking behaviour - Fixes #3181

This commit is contained in:
Spottedleaf
2020-04-19 06:07:57 -07:00
parent 5ea7f7c4e9
commit 0e3875914c
6 changed files with 63 additions and 111 deletions

View File

@@ -11,7 +11,7 @@ Vs behavior of non ticking of just overwriting state.
We will now simply log a warning when this happens instead of crashing the server.
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 16f2e32d..9cb4e5a1 100644
index 16f2e32d23..9cb4e5a1e6 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -0,0 +0,0 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
@@ -23,7 +23,7 @@ index 16f2e32d..9cb4e5a1 100644
private boolean locked = false;
@Override
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 9d35d650..d239afea 100644
index de24b487d2..e198b8c565 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -0,0 +0,0 @@ public class WorldServer extends World {