Improve random ticking behaviour - Fixes #3181

This commit is contained in:
Spottedleaf
2020-04-19 06:07:57 -07:00
parent 5ea7f7c4e9
commit 0e3875914c
6 changed files with 63 additions and 111 deletions

View File

@@ -7,7 +7,7 @@ Suspected case would be around the technique used in .stopRiding
Stack will identify any causer of this and warn instead of crashing.
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index 0186ab9e..e1e4ea79 100644
index 0186ab9e40..e1e4ea793a 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
@@ -26,7 +26,7 @@ index 0186ab9e..e1e4ea79 100644
if (!(entity instanceof EntityLightning)) {
EntityTypes<?> entitytypes = entity.getEntityType();
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index a9cb5245..969c6aad 100644
index b3e1e3686b..142770bcd6 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -0,0 +0,0 @@ public class WorldServer extends World {