1.20: Fix a bunch of compile issues (#9273)
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@@ -4409,7 +4409,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+
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+ CraftPlayer player = (CraftPlayer) sender;
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+ ServerPlayer handle = player.getHandle();
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+ ServerLevel world = (ServerLevel) handle.level;
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+ ServerLevel world = (ServerLevel) handle.level();
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+ ThreadedLevelLightEngine lightengine = world.getChunkSource().getLightEngine();
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+ this.starlightFixLight(handle, world, lightengine, radius, post);
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+ }
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