Finish API patches
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Thu, 17 Sep 2020 00:36:05 +0100
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Subject: [PATCH] Extend block drop capture to capture all items added to the
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world
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diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
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+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
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@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
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// WorldServer.LOGGER.warn("Tried to add entity {} but it was marked as removed already", EntityTypes.getKey(entity.getType())); // CraftBukkit
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return false;
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} else {
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+ // Paper start - capture all item additions to the world
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+ if (captureDrops != null && entity instanceof net.minecraft.world.entity.item.ItemEntity) {
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+ captureDrops.add((net.minecraft.world.entity.item.ItemEntity) entity);
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+ return true;
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+ }
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+ // Paper end - capture all item additions to the world
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// SPIGOT-6415: Don't call spawn event when reason is null. For example when an entity teleports to a new world.
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if (spawnReason != null && !CraftEventFactory.doEntityAddEventCalling(this, entity, spawnReason)) {
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return false;
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayerGameMode.java
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@@ -0,0 +0,0 @@ public class ServerPlayerGameMode {
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// return true; // CraftBukkit
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}
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// CraftBukkit start
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+ java.util.List<net.minecraft.world.entity.item.ItemEntity> itemsToDrop = this.level.captureDrops; // Paper - capture all item additions to the world
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+ this.level.captureDrops = null; // Paper - capture all item additions to the world; Remove this earlier so that we can actually drop stuff
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if (event.isDropItems()) {
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- org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockDropItemEvent(bblock, state, this.player, this.level.captureDrops);
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+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockDropItemEvent(bblock, state, this.player, itemsToDrop); // Paper - capture all item additions to the world
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}
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- this.level.captureDrops = null;
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+ //this.level.captureDrops = null; // Paper - capture all item additions to the world; move up
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// Drop event experience
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if (flag && event != null) {
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