Rewrite chunk system (#8177)
Patch documentation to come Issues with the old system that are fixed now: - World generation does not scale with cpu cores effectively. - Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps. - Unreliable prioritisation of chunk gen/load calls that block the main thread. - Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved. - Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal. - Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles. The above list is not complete. The patch documentation will complete it. New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil. Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft. The old legacy chunk system patches have been moved to the removed folder in case we need them again.
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@@ -92,7 +92,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+
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public static <S extends MinecraftServer> S spin(Function<Thread, S> serverFactory) {
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AtomicReference<S> atomicreference = new AtomicReference();
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Thread thread = new Thread(() -> {
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Thread thread = new io.papermc.paper.util.TickThread(() -> { // Paper - rewrite chunk system
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@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
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// CraftBukkit start
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@@ -127,7 +127,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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// Spigot end
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+ // Paper start - move final shutdown items here
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+ LOGGER.info("Flushing Chunk IO");
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com.destroystokyo.paper.io.PaperFileIOThread.Holder.INSTANCE.close(true, true); // Paper
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io.papermc.paper.chunk.system.io.RegionFileIOThread.close(true); // Paper // Paper - rewrite chunk system
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+ LOGGER.info("Closing Thread Pool");
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+ Util.shutdownExecutors(); // Paper
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+ LOGGER.info("Closing Server");
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@@ -268,18 +268,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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SkullBlockEntity.clear();
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}
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diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
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@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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MutableBoolean mutableboolean = new MutableBoolean();
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do {
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+ boolean isShuttingDown = level.getServer().hasStopped(); // Paper
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mutableboolean.setFalse();
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list.stream().map((playerchunk) -> {
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CompletableFuture completablefuture;
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diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/players/PlayerList.java
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@@ -329,19 +317,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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// Paper start - Prevent tile entity and entity crashes
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final String msg = String.format("BlockEntity threw exception at %s:%s,%s,%s", LevelChunk.this.getLevel().getWorld().getName(), this.getPos().getX(), this.getPos().getY(), this.getPos().getZ());
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net.minecraft.server.MinecraftServer.LOGGER.error(msg, throwable);
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -0,0 +0,0 @@ public final class CraftServer implements Server {
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@Override
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public boolean isPrimaryThread() {
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- return Thread.currentThread().equals(console.serverThread); // Paper - Fix issues with detecting main thread properly
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+ return Thread.currentThread().equals(console.serverThread) || Thread.currentThread().equals(net.minecraft.server.MinecraftServer.getServer().shutdownThread); // Paper - Fix issues with detecting main thread properly, the only time Watchdog will be used is during a crash shutdown which is a "try our best" scenario
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}
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// Paper start
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diff --git a/src/main/java/org/bukkit/craftbukkit/Main.java b/src/main/java/org/bukkit/craftbukkit/Main.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/Main.java
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@@ -509,14 +484,14 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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--- a/src/main/java/org/spigotmc/WatchdogThread.java
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+++ b/src/main/java/org/spigotmc/WatchdogThread.java
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@@ -0,0 +0,0 @@ import org.bukkit.Bukkit;
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public class WatchdogThread extends Thread
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public final class WatchdogThread extends io.papermc.paper.util.TickThread // Paper - rewrite chunk system
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{
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+ public static final boolean DISABLE_WATCHDOG = Boolean.getBoolean("disable.watchdog"); // Paper
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private static WatchdogThread instance;
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private long timeoutTime;
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private boolean restart;
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@@ -0,0 +0,0 @@ public class WatchdogThread extends Thread
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@@ -0,0 +0,0 @@ public final class WatchdogThread extends io.papermc.paper.util.TickThread // Pa
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{
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if ( WatchdogThread.instance == null )
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{
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@@ -524,7 +499,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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WatchdogThread.instance = new WatchdogThread( timeoutTime * 1000L, restart );
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WatchdogThread.instance.start();
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} else
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@@ -0,0 +0,0 @@ public class WatchdogThread extends Thread
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@@ -0,0 +0,0 @@ public final class WatchdogThread extends io.papermc.paper.util.TickThread // Pa
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// Paper start
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Logger log = Bukkit.getServer().getLogger();
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long currentTime = WatchdogThread.monotonicMillis();
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@@ -541,16 +516,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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lastEarlyWarning = currentTime;
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if (isLongTimeout) {
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// Paper end
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@@ -0,0 +0,0 @@ public class WatchdogThread extends Thread
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log.log( Level.SEVERE, "------------------------------" );
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log.log( Level.SEVERE, "Server thread dump (Look for plugins here before reporting to Paper!):" ); // Paper
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com.destroystokyo.paper.io.chunk.ChunkTaskManager.dumpAllChunkLoadInfo(); // Paper
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- WatchdogThread.dumpThread( ManagementFactory.getThreadMXBean().getThreadInfo( MinecraftServer.getServer().serverThread.getId(), Integer.MAX_VALUE ), log );
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+ WatchdogThread.dumpThread( ManagementFactory.getThreadMXBean().getThreadInfo( server.serverThread.getId(), Integer.MAX_VALUE ), log );
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log.log( Level.SEVERE, "------------------------------" );
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//
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// Paper start - Only print full dump on long timeouts
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@@ -0,0 +0,0 @@ public class WatchdogThread extends Thread
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@@ -0,0 +0,0 @@ public final class WatchdogThread extends io.papermc.paper.util.TickThread // Pa
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if ( isLongTimeout )
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{
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