#1052: Add option to use cached map color palette

This reduces the conversion time drastically with the cost of slightly more memory usage.

By: DerFrZocker <derrieple@gmail.com>
This commit is contained in:
CraftBukkit/Spigot
2022-06-18 21:13:42 +10:00
parent 9fdd99d4ce
commit 100bb8f120
4 changed files with 190 additions and 1 deletions

View File

@@ -1,10 +1,13 @@
package org.bukkit.map;
import java.awt.Color;
import java.util.concurrent.ExecutionException;
import java.util.logging.Level;
import java.util.logging.Logger;
import net.minecraft.world.level.material.MaterialMapColor;
import org.bukkit.craftbukkit.map.CraftMapColorCache;
import org.junit.Assert;
import org.junit.Ignore;
import org.junit.Test;
public class MapTest {
@@ -34,7 +37,7 @@ public class MapTest {
int mr = (r * modi) / 255;
int mg = (g * modi) / 255;
int mb = (b * modi) / 255;
logger.log(Level.WARNING, "Missing color (check CraftMapView#render): c({0}, {1}, {2})", new Object[]{mr, mg, mb});
logger.log(Level.WARNING, "Missing color (check CraftMapView#render and update md5 hash in CraftMapColorCache): c({0}, {1}, {2})", new Object[]{mr, mg, mb});
}
fail = true;
} else {
@@ -58,4 +61,20 @@ public class MapTest {
}
Assert.assertFalse(fail);
}
@Ignore("Test takes around 25 seconds, should be run by changes to the map color conversion")
@Test
public void testMapColorCacheBuilding() throws ExecutionException, InterruptedException {
CraftMapColorCache craftMapColorCache = new CraftMapColorCache(logger);
craftMapColorCache.initCache().get();
for (int r = 0; r < 256; r++) {
for (int g = 0; g < 256; g++) {
for (int b = 0; b < 256; b++) {
Color color = new Color(r, g, b);
Assert.assertEquals(String.format("Incorrect matched color c(%s, %s, %s)", color.getRed(), color.getGreen(), color.getBlue()), MapPalette.matchColor(color), craftMapColorCache.matchColor(color));
}
}
}
}
}