Update from upstream SpigotMC take 2: Update harder
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@@ -115,7 +115,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ {
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+ if ( this.inGround )
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+ {
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+ this.ap += 19; // Despawn counter. First int after shooter
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+ this.ap += 1; // Despawn counter. First int after shooter
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+ }
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+ super.inactiveTick();
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+ }
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