Rebuild all patches using the new rebuild pattern
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@@ -6,7 +6,7 @@ Subject: [PATCH] Add ray tracing methods to LivingEntity
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diff --git a/src/main/java/com/destroystokyo/paper/block/TargetBlockInfo.java b/src/main/java/com/destroystokyo/paper/block/TargetBlockInfo.java
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new file mode 100644
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index 000000000..18a96dbb0
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/block/TargetBlockInfo.java
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@@ -0,0 +0,0 @@
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@@ -65,7 +65,7 @@ index 000000000..18a96dbb0
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+ }
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+}
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diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
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index 4af8e680d..5e9ca6f3d 100644
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/entity/LivingEntity.java
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+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
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@@ -0,0 +0,0 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
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@@ -146,4 +146,3 @@ index 4af8e680d..5e9ca6f3d 100644
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/**
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* Gets the last two blocks along the living entity's line of sight.
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* <p>
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--
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