Rebuild all patches using the new rebuild pattern
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@@ -7,7 +7,7 @@ Adds a new event similar to PlayerEggThrowEvent, but without the Player requirem
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(dispensers can throw eggs to hatch them, too).
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diff --git a/src/main/java/net/minecraft/server/EntityEgg.java b/src/main/java/net/minecraft/server/EntityEgg.java
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index 970f9109d9b..bdd82d052a2 100644
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/server/EntityEgg.java
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+++ b/src/main/java/net/minecraft/server/EntityEgg.java
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@@ -0,0 +0,0 @@ public class EntityEgg extends EntityProjectileThrowable {
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@@ -27,4 +27,3 @@ index 970f9109d9b..bdd82d052a2 100644
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if (hatching) {
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for (int i = 0; i < b0; ++i) {
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Entity entity = world.getWorld().createEntity(new org.bukkit.Location(world.getWorld(), this.locX(), this.locY(), this.locZ(), this.yaw, 0.0F), hatchingType.getEntityClass());
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--
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