Rebuild all patches using the new rebuild pattern

This commit is contained in:
Aikar
2020-05-06 05:48:49 -04:00
parent 45dc9552b1
commit 1127deb87d
711 changed files with 1736 additions and 2447 deletions

View File

@@ -5,7 +5,7 @@ Subject: [PATCH] Add hand to bucket events
diff --git a/src/main/java/net/minecraft/server/EntityCow.java b/src/main/java/net/minecraft/server/EntityCow.java
index 6e385b5304..2c8bbf20ae 100644
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/EntityCow.java
+++ b/src/main/java/net/minecraft/server/EntityCow.java
@@ -0,0 +0,0 @@ public class EntityCow extends EntityAnimal {
@@ -18,7 +18,7 @@ index 6e385b5304..2c8bbf20ae 100644
if (event.isCancelled()) {
return false;
diff --git a/src/main/java/net/minecraft/server/ItemBucket.java b/src/main/java/net/minecraft/server/ItemBucket.java
index 7c5c049843..ffe4b9eb86 100644
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/ItemBucket.java
+++ b/src/main/java/net/minecraft/server/ItemBucket.java
@@ -0,0 +0,0 @@ public class ItemBucket extends Item {
@@ -69,7 +69,7 @@ index 7c5c049843..ffe4b9eb86 100644
((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutBlockChange(world, blockposition)); // SPIGOT-4238: needed when looking through entity
((EntityPlayer) entityhuman).getBukkitEntity().updateInventory(); // SPIGOT-4541
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index ee0e371718..5088257e11 100644
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -0,0 +0,0 @@ public class CraftEventFactory {
@@ -106,4 +106,3 @@ index ee0e371718..5088257e11 100644
((PlayerBucketEmptyEvent) event).setCancelled(!canBuild(world, player, changed.getX(), changed.getZ()));
}
--