Rebuild all patches using the new rebuild pattern
This commit is contained in:
@@ -13,7 +13,7 @@ Update adjacent blocks of doors, double plants, pistons and beds
|
||||
when cancelling interaction.
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/server/PlayerInteractManager.java b/src/main/java/net/minecraft/server/PlayerInteractManager.java
|
||||
index dff3eb1188..e2e5c17c24 100644
|
||||
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
||||
--- a/src/main/java/net/minecraft/server/PlayerInteractManager.java
|
||||
+++ b/src/main/java/net/minecraft/server/PlayerInteractManager.java
|
||||
@@ -0,0 +0,0 @@ public class PlayerInteractManager {
|
||||
@@ -54,4 +54,3 @@ index dff3eb1188..e2e5c17c24 100644
|
||||
((EntityPlayer) entityhuman).getBukkitEntity().updateInventory(); // SPIGOT-2867
|
||||
enuminteractionresult = (event.useItemInHand() != Event.Result.ALLOW) ? EnumInteractionResult.SUCCESS : EnumInteractionResult.PASS;
|
||||
} else if (this.gamemode == EnumGamemode.SPECTATOR) {
|
||||
--
|
||||
Reference in New Issue
Block a user