Rebuild all patches using the new rebuild pattern

This commit is contained in:
Aikar
2020-05-06 05:48:49 -04:00
parent 45dc9552b1
commit 1127deb87d
711 changed files with 1736 additions and 2447 deletions

View File

@@ -28,7 +28,7 @@ receives a deterministic result, and should no longer require 1 tick
delays anymore.
diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
index bf2ba0548d9..45df816980c 100644
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/EntityPlayer.java
+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
@@ -0,0 +0,0 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
@@ -40,7 +40,7 @@ index bf2ba0548d9..45df816980c 100644
// CraftBukkit end
public PlayerNaturallySpawnCreaturesEvent playerNaturallySpawnedEvent; // Paper
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index 79133dd40c4..ea0086ceb64 100644
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
@@ -52,7 +52,7 @@ index 79133dd40c4..ea0086ceb64 100644
if (!(entity instanceof EntityComplexPart)) {
if (!(entity instanceof EntityLightning)) {
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index e79a4d9ff80..6a4e4f93eb3 100644
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -0,0 +0,0 @@ public abstract class PlayerList {
@@ -100,4 +100,3 @@ index e79a4d9ff80..6a4e4f93eb3 100644
entityplayer.syncInventory();
// Paper start - Add to collideRule team if needed
final Scoreboard scoreboard = this.getServer().getWorldServer(DimensionManager.OVERWORLD).getScoreboard();
--