Rebuild all patches using the new rebuild pattern

This commit is contained in:
Aikar
2020-05-06 05:48:49 -04:00
parent 45dc9552b1
commit 1127deb87d
711 changed files with 1736 additions and 2447 deletions

View File

@@ -13,7 +13,7 @@ Quickly loading the exact world spawn chunk before searching the
heightmap resolves the issue without having to load all spawn chunks.
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 067420f1955..599bcabd14a 100644
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -0,0 +0,0 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
@@ -28,4 +28,3 @@ index 067420f1955..599bcabd14a 100644
// CraftBukkit start
EntityPortalEvent event = CraftEventFactory.callEntityPortalEvent(this, worldserver1, worldserver1.getHighestBlockYAt(HeightMap.Type.MOTION_BLOCKING_NO_LEAVES, worldserver1.getSpawn()), 0);
if (event == null) {
--