Prepare for 1.19 dev

This commit is contained in:
Nassim Jahnke
2022-06-07 18:52:56 +02:00
parent f34f678b20
commit 1148687a8d
1302 changed files with 120 additions and 61 deletions

View File

@@ -1,24 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: killme <killme-git@ibts.me>
Date: Sun, 12 Nov 2017 19:40:01 +0100
Subject: [PATCH] Prevent logins from being processed when the player has
disconnected
diff --git a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerLoginPacketListenerImpl.java
@@ -0,0 +0,0 @@ public class ServerLoginPacketListenerImpl implements ServerLoginPacketListener
}
// Paper end
if (this.state == ServerLoginPacketListenerImpl.State.READY_TO_ACCEPT) {
- this.handleAcceptedLogin();
+ // Paper start - prevent logins to be processed even though disconnect was called
+ if (connection.isConnected()) {
+ this.handleAcceptedLogin();
+ }
+ // Paper end
} else if (this.state == ServerLoginPacketListenerImpl.State.DELAY_ACCEPT) {
ServerPlayer entityplayer = this.server.getPlayerList().getPlayer(this.gameProfile.getId());