Deprecate ItemStack#setType & add ItemStack#withType (#10290)
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@@ -17,6 +17,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+import org.bukkit.event.Cancellable;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.player.PlayerEvent;
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+import org.bukkit.inventory.EquipmentSlot;
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+import org.bukkit.inventory.ItemStack;
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+import org.jetbrains.annotations.ApiStatus;
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+import org.jetbrains.annotations.NotNull;
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@@ -31,14 +32,17 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ @NotNull private final ItemStack itemStack;
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+ @NotNull private final Firework firework;
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+ private boolean consume = true;
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+ @NotNull
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+ private final EquipmentSlot hand;
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+
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+ private boolean cancelled;
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+
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+ @ApiStatus.Internal
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+ public PlayerElytraBoostEvent(@NotNull Player player, @NotNull ItemStack itemStack, @NotNull Firework firework) {
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+ public PlayerElytraBoostEvent(@NotNull Player player, @NotNull ItemStack itemStack, @NotNull Firework firework, @NotNull EquipmentSlot hand) {
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+ super(player);
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+ this.itemStack = itemStack;
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+ this.firework = firework;
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+ this.hand = hand;
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+ }
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+
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+ /**
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@@ -79,6 +83,16 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ this.consume = consume;
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+ }
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+
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+ /**
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+ * Gets the hand holding the firework used for boosting this player.
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+ *
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+ * @return interaction hand
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+ */
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+ @NotNull
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+ public EquipmentSlot getHand() {
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+ return this.hand;
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+ }
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+
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+ @Override
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+ public boolean isCancelled() {
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+ return this.cancelled;
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