Fix NPE on null loc for EntityTeleportEvent

EntityTeleportEvent#setTo is marked as nullable and so is the
getTo method. This fixes the handling of a null "to" location
by treating it the same as the event being cancelled. This is
already existing behavior for the EntityPortalEvent (which
extends EntityTeleportEvent).
This commit is contained in:
Jake Potrebic
2023-12-09 19:15:59 -08:00
parent 5b1ab02f39
commit 15fcde4b3c
4 changed files with 6 additions and 5 deletions

View File

@@ -1856,7 +1856,7 @@
+ if (!(this instanceof ServerPlayer)) {
+ EntityTeleportEvent teleport = new EntityTeleportEvent(this.getBukkitEntity(), new Location(this.level().getWorld(), d3, d4, d5), new Location(this.level().getWorld(), d0, d6, d2));
+ this.level().getCraftServer().getPluginManager().callEvent(teleport);
+ if (!teleport.isCancelled()) {
+ if (!teleport.isCancelled() && teleport.getTo() != null) { // Paper
+ Location to = teleport.getTo();
+ this.teleportTo(to.getX(), to.getY(), to.getZ());
+ } else {