[ci skip] Add more identifying patch comments

This commit is contained in:
Nassim Jahnke
2024-01-18 15:56:25 +01:00
parent 3a0aff9ba9
commit 16f89b4fa7
29 changed files with 107 additions and 89 deletions

View File

@@ -25,7 +25,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
}
- PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(player, Action.RIGHT_CLICK_BLOCK, blockposition, hitResult.getDirection(), stack, cancelledBlock, hand, hitResult.getLocation());
+ PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(player, Action.RIGHT_CLICK_BLOCK, blockposition, hitResult.getDirection(), stack, cancelledBlock, cancelledItem, hand, hitResult.getLocation()); // Paper
+ PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(player, Action.RIGHT_CLICK_BLOCK, blockposition, hitResult.getDirection(), stack, cancelledBlock, cancelledItem, hand, hitResult.getLocation()); // Paper - correctly handle items on cooldown
this.firedInteract = true;
this.interactResult = event.useItemInHand() == Event.Result.DENY;
this.interactPosition = blockposition.immutable();