diff --git a/Spigot-Server-Patches/call-stopRiding-on-players-death.patch b/Spigot-Server-Patches/call-stopRiding-on-players-death.patch new file mode 100644 index 000000000..a6ac30961 --- /dev/null +++ b/Spigot-Server-Patches/call-stopRiding-on-players-death.patch @@ -0,0 +1,20 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Shane Freeder +Date: Tue, 18 Apr 2017 15:01:43 +0100 +Subject: [PATCH] call stopRiding on players death. + +When a death occurs, any entity that the player is riding has the potential to be duplicated, as well as affecting the position of the entities position after respawning + +diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java +index a5c5bd4be..ad3218108 100644 +--- a/src/main/java/net/minecraft/server/EntityPlayer.java ++++ b/src/main/java/net/minecraft/server/EntityPlayer.java +@@ -0,0 +0,0 @@ public class EntityPlayer extends EntityHuman implements ICrafting { + entityliving.b(this, this.bb); + } + ++ this.stopRiding(); // Paper - stop riding entities on death, preventing the entity from adjusting our location or duping the ridden entity + this.b(StatisticList.A); + this.a(StatisticList.h); + this.extinguish(); +-- \ No newline at end of file