From 188e3332d6751e442a5a0900b43068922d2b92d5 Mon Sep 17 00:00:00 2001 From: Zach Brown <1254957+zachbr@users.noreply.github.com> Date: Wed, 2 Mar 2016 00:03:55 -0600 Subject: [PATCH] Check online mode before converting and renaming player data --- .../minecraft/world/level/storage/PlayerDataStorage.java.patch | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/paper-server/patches/sources/net/minecraft/world/level/storage/PlayerDataStorage.java.patch b/paper-server/patches/sources/net/minecraft/world/level/storage/PlayerDataStorage.java.patch index 4f0686709..ed839588e 100644 --- a/paper-server/patches/sources/net/minecraft/world/level/storage/PlayerDataStorage.java.patch +++ b/paper-server/patches/sources/net/minecraft/world/level/storage/PlayerDataStorage.java.patch @@ -58,7 +58,7 @@ + File file1 = new File(file, s1 + s); + // Spigot Start + boolean usingWrongFile = false; -+ if ( !file1.exists() ) ++ if ( org.bukkit.Bukkit.getOnlineMode() && !file1.exists() ) // Paper - Check online mode first + { + file1 = new File( file, java.util.UUID.nameUUIDFromBytes( ( "OfflinePlayer:" + name ).getBytes( java.nio.charset.StandardCharsets.UTF_8 ) ).toString() + s ); + if ( file1.exists() )