pathfinding, packet utils
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@@ -1,10 +0,0 @@
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--- a/net/minecraft/world/level/pathfinder/Path.java
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+++ b/net/minecraft/world/level/pathfinder/Path.java
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@@ -18,6 +18,7 @@
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private final BlockPos target;
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private final float distToTarget;
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private final boolean reached;
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+ public boolean hasNext() { return getNextNodeIndex() < this.nodes.size(); } // Paper - Mob Pathfinding API
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public Path(List<Node> nodes, BlockPos target, boolean reachesTarget) {
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this.nodes = nodes;
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@@ -1,16 +0,0 @@
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--- a/net/minecraft/world/level/pathfinder/WalkNodeEvaluator.java
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+++ b/net/minecraft/world/level/pathfinder/WalkNodeEvaluator.java
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@@ -478,7 +478,12 @@
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}
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protected static PathType getPathTypeFromState(BlockGetter world, BlockPos pos) {
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- BlockState blockState = world.getBlockState(pos);
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+ // Paper start - Do not load chunks during pathfinding
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+ BlockState blockState = world.getBlockStateIfLoaded(pos);
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+ if (blockState == null) {
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+ return PathType.BLOCKED;
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+ }
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+ // Paper end
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Block block = blockState.getBlock();
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if (blockState.isAir()) {
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return PathType.OPEN;
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