Update for Minecraft 1.13.2
This commit is contained in:
@@ -9,7 +9,7 @@ This should hopefully avoid duplicate entities ever being created
|
||||
if the entity was to end up in 2 different chunk slices
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
|
||||
index 3c3d44ffbd..0f79ad9588 100644
|
||||
index 7ac07ac07ac0..7ac07ac07ac0 100644
|
||||
--- a/src/main/java/net/minecraft/server/Chunk.java
|
||||
+++ b/src/main/java/net/minecraft/server/Chunk.java
|
||||
@@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess {
|
||||
@@ -73,7 +73,7 @@ index 3c3d44ffbd..0f79ad9588 100644
|
||||
// Do not pass along players, as doing so can get them stuck outside of time.
|
||||
// (which for example disables inventory icon updates and prevents block breaking)
|
||||
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
|
||||
index 0381f8e658..965cd592f3 100644
|
||||
index 7ac07ac07ac0..7ac07ac07ac0 100644
|
||||
--- a/src/main/java/net/minecraft/server/Entity.java
|
||||
+++ b/src/main/java/net/minecraft/server/Entity.java
|
||||
@@ -0,0 +0,0 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
|
||||
|
||||
Reference in New Issue
Block a user