Added new PlayerExpChangeEvent and PlayerLevelChangeEvent events. Thanks to feildmaster for the PR.
By: Nathan Adams <dinnerbone@dinnerbone.com>
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@@ -363,6 +363,18 @@ public abstract class Event implements Serializable {
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* @see org.bukkit.event.player.PlayerChangedWorldEvent
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*/
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PLAYER_CHANGED_WORLD(Category.PLAYER, PlayerChangedWorldEvent.class),
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/**
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* Called when a players level changes
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*
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* @see org.bukkit.event.player.PlayerLevelChangeEvent
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*/
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PLAYER_LEVEL_CHANGE(Category.PLAYER, PlayerLevelChangeEvent.class),
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/**
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* Called when a players experience changes naturally
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*
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* @see org.bukkit.event.player.PlayerExpChangeEvent
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*/
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PLAYER_EXP_CHANGE(Category.PLAYER, PlayerExpChangeEvent.class),
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/**
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* BLOCK EVENTS
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