Don't crash if player is attempted to be removed from untracked chunk.
I suspect it deals with teleporting as it uses players current x/y/z Fixes #2803
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11
paper
11
paper
@@ -50,6 +50,17 @@ case "$1" in
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scripts/build.sh "$basedir" "--jar" || exit 1
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) || failed=1
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;;
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"b" | "build")
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(
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set -e
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cd "$basedir"
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scripts/build.sh "$basedir" || exit 1
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(cd Paper-API ; mvn clean install) || exit 1
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(cd Paper-Server ; mvn clean package) || exit 1
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echo "Paper jar successfully built"
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ls -la Paper-Server/target/paper*.jar
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) || failed=1
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;;
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"make")
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(
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if [[ "$2" = "bacon" ]] ; then
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