[ci skip] Add more identifying patch comments

This commit is contained in:
Nassim Jahnke
2024-01-20 12:50:16 +01:00
parent 8b532bad3a
commit 1b920c7241
43 changed files with 180 additions and 194 deletions

View File

@@ -15,7 +15,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
private final GateBehavior.OrderPolicy orderPolicy;
private final GateBehavior.RunningPolicy runningPolicy;
- private final ShufflingList<BehaviorControl<? super E>> behaviors = new ShufflingList<>();
+ private final ShufflingList<BehaviorControl<? super E>> behaviors = new ShufflingList<>(false); // Paper - don't use a clone
+ private final ShufflingList<BehaviorControl<? super E>> behaviors = new ShufflingList<>(false); // Paper - Fix Concurrency issue in ShufflingList during worldgen
private Behavior.Status status = Behavior.Status.STOPPED;
public GateBehavior(Map<MemoryModuleType<?>, MemoryStatus> requiredMemoryState, Set<MemoryModuleType<?>> memoriesToForgetWhenStopped, GateBehavior.OrderPolicy order, GateBehavior.RunningPolicy runMode, List<Pair<? extends BehaviorControl<? super E>, Integer>> tasks) {
@@ -27,25 +27,25 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
public class ShufflingList<U> implements Iterable<U> {
protected final List<ShufflingList.WeightedEntry<U>> entries;
private final RandomSource random = RandomSource.create();
+ private final boolean isUnsafe; // Paper
+ private final boolean isUnsafe; // Paper - Fix Concurrency issue in ShufflingList during worldgen
public ShufflingList() {
+ // Paper start
+ // Paper start - Fix Concurrency issue in ShufflingList during worldgen
+ this(true);
+ }
+ public ShufflingList(boolean isUnsafe) {
+ this.isUnsafe = isUnsafe;
+ // Paper end
+ // Paper end - Fix Concurrency issue in ShufflingList during worldgen
this.entries = Lists.newArrayList();
}
private ShufflingList(List<ShufflingList.WeightedEntry<U>> list) {
+ // Paper start
+ // Paper start - Fix Concurrency issue in ShufflingList during worldgen
+ this(list, true);
+ }
+ private ShufflingList(List<ShufflingList.WeightedEntry<U>> list, boolean isUnsafe) {
+ this.isUnsafe = isUnsafe;
+ // Paper end
+ // Paper end - Fix Concurrency issue in ShufflingList during worldgen
this.entries = Lists.newArrayList(list);
}
@@ -58,12 +58,12 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
- });
- this.entries.sort(Comparator.comparingDouble(ShufflingList.WeightedEntry::getRandWeight));
- return this;
+ // Paper start - make concurrent safe, work off a clone of the list
+ // Paper start - Fix Concurrency issue in ShufflingList during worldgen
+ List<ShufflingList.WeightedEntry<U>> list = this.isUnsafe ? Lists.newArrayList(this.entries) : this.entries;
+ list.forEach(entry -> entry.setRandom(this.random.nextFloat()));
+ list.sort(Comparator.comparingDouble(ShufflingList.WeightedEntry::getRandWeight));
+ return this.isUnsafe ? new ShufflingList<>(list, this.isUnsafe) : this;
+ // Paper end
+ // Paper end - Fix Concurrency issue in ShufflingList during worldgen
}
public Stream<U> stream() {