[ci skip] Add more identifying patch comments
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@@ -26,12 +26,12 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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- Map<Target, BlockPos> map = positions.stream().collect(Collectors.toMap((pos) -> {
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- return this.nodeEvaluator.getGoal((double)pos.getX(), (double)pos.getY(), (double)pos.getZ());
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- }, Function.identity()));
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+ // Paper start - remove streams - and optimize collection
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+ // Paper start - Perf: remove streams and optimize collection
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+ List<Map.Entry<Target, BlockPos>> map = Lists.newArrayList();
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+ for (BlockPos pos : positions) {
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+ map.add(new java.util.AbstractMap.SimpleEntry<>(this.nodeEvaluator.getGoal(pos.getX(), pos.getY(), pos.getZ()), pos));
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+ }
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+ // Paper end
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+ // Paper end - Perf: remove streams and optimize collection
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Path path = this.findPath(world.getProfiler(), node, map, followRange, distance, rangeMultiplier);
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this.nodeEvaluator.done();
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return path;
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@@ -40,7 +40,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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@Nullable
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- private Path findPath(ProfilerFiller profiler, Node startNode, Map<Target, BlockPos> positions, float followRange, int distance, float rangeMultiplier) {
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+ // Paper start - optimize collection
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+ // Paper start - Perf: remove streams and optimize collection - optimize collection
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+ private Path findPath(ProfilerFiller profiler, Node startNode, List<Map.Entry<Target, BlockPos>> positions, float followRange, int distance, float rangeMultiplier) {
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profiler.push("find_path");
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profiler.markForCharting(MetricCategory.PATH_FINDING);
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@@ -73,12 +73,12 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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target.setReached();
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- set3.add(target);
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+ entryList.add(entry);
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+ // Paper end
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+ // Paper end - Perf: remove streams and optimize collection
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}
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}
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- if (!set3.isEmpty()) {
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+ if (!entryList.isEmpty()) { // Paper - rename variable
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+ if (!entryList.isEmpty()) { // Paper - Perf: remove streams and optimize collection; rename
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break;
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}
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@@ -87,7 +87,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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node2.cameFrom = node;
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node2.g = g;
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- node2.h = this.getBestH(node2, set) * 1.5F;
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+ node2.h = this.getBestH(node2, positions) * 1.5F; // Paper - list instead of set
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+ node2.h = this.getBestH(node2, positions) * 1.5F; // Paper - Perf: remove streams and optimize collection
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if (node2.inOpenSet()) {
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this.openSet.changeCost(node2, node2.g + node2.h);
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} else {
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@@ -102,7 +102,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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- }).min(Comparator.comparingDouble(Path::getDistToTarget).thenComparingInt(Path::getNodeCount));
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- profiler.pop();
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- return optional.isEmpty() ? null : optional.get();
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+ // Paper start - remove streams - and optimize collection
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+ // Paper start - Perf: remove streams and optimize collection
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+ Path best = null;
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+ boolean entryListIsEmpty = entryList.isEmpty();
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+ Comparator<Path> comparator = entryListIsEmpty ? Comparator.comparingInt(Path::getNodeCount)
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@@ -113,7 +113,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ best = path;
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+ }
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+ return best;
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+ // Paper end
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+ // Paper end - Perf: remove streams and optimize collection
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}
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protected float distance(Node a, Node b) {
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@@ -121,14 +121,14 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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}
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- private float getBestH(Node node, Set<Target> targets) {
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+ private float getBestH(Node node, List<Map.Entry<Target, BlockPos>> targets) { // Paper - optimize collection - Set<Target> -> List<Map.Entry<Target, BlockPos>>
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+ private float getBestH(Node node, List<Map.Entry<Target, BlockPos>> targets) { // Paper - Perf: remove streams and optimize collection; Set<Target> -> List<Map.Entry<Target, BlockPos>>
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float f = Float.MAX_VALUE;
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- for(Target target : targets) {
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+ // Paper start - optimize collection
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+ // Paper start - Perf: remove streams and optimize collection
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+ for (int i = 0, targetsSize = targets.size(); i < targetsSize; i++) {
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+ final Target target = targets.get(i).getKey();
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+ // Paper end
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+ // Paper end - Perf: remove streams and optimize collection
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float g = node.distanceTo(target);
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target.updateBest(g, node);
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f = Math.min(g, f);
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