Only use stored chunk ref if it matches current chunk registration
Closes #1197 While this really undoes a lot of the desired performance gains avoiding chunk lookups, we sadly have to accept this because we are seeing lots of bugs with entities.
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@@ -22,7 +22,7 @@ requirement, but plugins (such as my own) use this method to
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trigger a "reload" of the entity on the client.
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diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
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index fccaebfbd..5d1ea0d55 100644
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index 9f2db9025..a96cdcbc6 100644
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--- a/src/main/java/net/minecraft/server/Entity.java
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+++ b/src/main/java/net/minecraft/server/Entity.java
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@@ -0,0 +0,0 @@ public abstract class Entity implements ICommandListener, KeyedObject { // Paper
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