Optimize Navigation Listener
Replace WeakHashMap with an ArrayList and manually manage object lifecycle. Gives superior iteration performance at a slight cost to removal performance and also ensures entities are removed immediately upon losing their validity within the world. Additionally, change listener registration to be done upon world add instead of immediate up creation. This provides benefit of only registering and ticking real Navigation objects, and not invalid entities (cancelled entity spawns for example).
This commit is contained in:
@@ -968,6 +968,362 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
|
||||
+ return this.data;
|
||||
+ }
|
||||
+}
|
||||
diff --git a/src/main/java/net/minecraft/server/NavigationAbstract.java b/src/main/java/net/minecraft/server/NavigationAbstract.java
|
||||
new file mode 100644
|
||||
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
|
||||
--- /dev/null
|
||||
+++ b/src/main/java/net/minecraft/server/NavigationAbstract.java
|
||||
@@ -0,0 +0,0 @@
|
||||
+package net.minecraft.server;
|
||||
+
|
||||
+public abstract class NavigationAbstract {
|
||||
+
|
||||
+ private static int f = 20;
|
||||
+ protected EntityInsentient a;
|
||||
+ protected World b;
|
||||
+ protected PathEntity c;
|
||||
+ protected double d;
|
||||
+ private final AttributeInstance g;
|
||||
+ private int h;
|
||||
+ private int i;
|
||||
+ private Vec3D j;
|
||||
+ private Vec3D k;
|
||||
+ private long l;
|
||||
+ private long m;
|
||||
+ private double n;
|
||||
+ private float o;
|
||||
+ private boolean p;
|
||||
+ private long q;
|
||||
+ protected PathfinderAbstract e;
|
||||
+ private BlockPosition r;
|
||||
+ private final Pathfinder s;
|
||||
+
|
||||
+ public NavigationAbstract(EntityInsentient entityinsentient, World world) {
|
||||
+ this.j = Vec3D.a;
|
||||
+ this.k = Vec3D.a;
|
||||
+ this.l = 0L;
|
||||
+ this.m = 0L;
|
||||
+ this.o = 0.5F;
|
||||
+ this.a = entityinsentient;
|
||||
+ this.b = world;
|
||||
+ this.g = entityinsentient.getAttributeInstance(GenericAttributes.FOLLOW_RANGE);
|
||||
+ this.s = this.a();
|
||||
+ this.b.C().a(this);
|
||||
+ }
|
||||
+
|
||||
+ protected abstract Pathfinder a();
|
||||
+
|
||||
+ public void a(double d0) {
|
||||
+ this.d = d0;
|
||||
+ }
|
||||
+
|
||||
+ public float h() {
|
||||
+ return (float) this.g.getValue();
|
||||
+ }
|
||||
+
|
||||
+ public boolean i() {
|
||||
+ return this.p;
|
||||
+ }
|
||||
+
|
||||
+ public void j() {
|
||||
+ if (this.b.getTime() - this.q > (long) NavigationAbstract.f) {
|
||||
+ if (this.r != null) {
|
||||
+ this.c = null;
|
||||
+ this.c = this.a(this.r);
|
||||
+ this.q = this.b.getTime();
|
||||
+ this.p = false;
|
||||
+ }
|
||||
+ } else {
|
||||
+ this.p = true;
|
||||
+ }
|
||||
+
|
||||
+ }
|
||||
+
|
||||
+ public final PathEntity a(double d0, double d1, double d2) {
|
||||
+ return this.a(new BlockPosition(MathHelper.floor(d0), (int) d1, MathHelper.floor(d2)));
|
||||
+ }
|
||||
+
|
||||
+ public PathEntity a(BlockPosition blockposition) {
|
||||
+ if (!this.b()) {
|
||||
+ return null;
|
||||
+ } else if (this.c != null && !this.c.b() && blockposition.equals(this.r)) {
|
||||
+ return this.c;
|
||||
+ } else {
|
||||
+ this.r = blockposition;
|
||||
+ float f = this.h();
|
||||
+
|
||||
+ this.b.methodProfiler.a("pathfind");
|
||||
+ BlockPosition blockposition1 = new BlockPosition(this.a);
|
||||
+ int i = (int) (f + 8.0F);
|
||||
+ ChunkCache chunkcache = new ChunkCache(this.b, blockposition1.a(-i, -i, -i), blockposition1.a(i, i, i), 0);
|
||||
+ PathEntity pathentity = this.s.a(chunkcache, this.a, this.r, f);
|
||||
+
|
||||
+ this.b.methodProfiler.b();
|
||||
+ return pathentity;
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ public PathEntity a(Entity entity) {
|
||||
+ if (!this.b()) {
|
||||
+ return null;
|
||||
+ } else {
|
||||
+ BlockPosition blockposition = new BlockPosition(entity);
|
||||
+
|
||||
+ if (this.c != null && !this.c.b() && blockposition.equals(this.r)) {
|
||||
+ return this.c;
|
||||
+ } else {
|
||||
+ this.r = blockposition;
|
||||
+ float f = this.h();
|
||||
+
|
||||
+ this.b.methodProfiler.a("pathfind");
|
||||
+ BlockPosition blockposition1 = (new BlockPosition(this.a)).up();
|
||||
+ int i = (int) (f + 16.0F);
|
||||
+ ChunkCache chunkcache = new ChunkCache(this.b, blockposition1.a(-i, -i, -i), blockposition1.a(i, i, i), 0);
|
||||
+ PathEntity pathentity = this.s.a(chunkcache, this.a, entity, f);
|
||||
+
|
||||
+ this.b.methodProfiler.b();
|
||||
+ return pathentity;
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ public boolean a(double d0, double d1, double d2, double d3) {
|
||||
+ PathEntity pathentity = this.a((double) MathHelper.floor(d0), (double) ((int) d1), (double) MathHelper.floor(d2));
|
||||
+
|
||||
+ return this.a(pathentity, d3);
|
||||
+ }
|
||||
+
|
||||
+ public boolean a(Entity entity, double d0) {
|
||||
+ PathEntity pathentity = this.a(entity);
|
||||
+
|
||||
+ return pathentity != null ? this.a(pathentity, d0) : false;
|
||||
+ }
|
||||
+
|
||||
+ public boolean a(PathEntity pathentity, double d0) {
|
||||
+ if (pathentity == null) {
|
||||
+ this.c = null;
|
||||
+ return false;
|
||||
+ } else {
|
||||
+ if (!pathentity.a(this.c)) {
|
||||
+ this.c = pathentity;
|
||||
+ }
|
||||
+
|
||||
+ this.d();
|
||||
+ if (this.c.d() == 0) {
|
||||
+ return false;
|
||||
+ } else {
|
||||
+ this.d = d0;
|
||||
+ Vec3D vec3d = this.c();
|
||||
+
|
||||
+ this.i = this.h;
|
||||
+ this.j = vec3d;
|
||||
+ return true;
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ public PathEntity k() {
|
||||
+ return this.c;
|
||||
+ }
|
||||
+
|
||||
+ public void l() {
|
||||
+ ++this.h;
|
||||
+ if (this.p) {
|
||||
+ this.j();
|
||||
+ }
|
||||
+
|
||||
+ if (!this.n()) {
|
||||
+ Vec3D vec3d;
|
||||
+
|
||||
+ if (this.b()) {
|
||||
+ this.m();
|
||||
+ } else if (this.c != null && this.c.e() < this.c.d()) {
|
||||
+ vec3d = this.c();
|
||||
+ Vec3D vec3d1 = this.c.a(this.a, this.c.e());
|
||||
+
|
||||
+ if (vec3d.y > vec3d1.y && !this.a.onGround && MathHelper.floor(vec3d.x) == MathHelper.floor(vec3d1.x) && MathHelper.floor(vec3d.z) == MathHelper.floor(vec3d1.z)) {
|
||||
+ this.c.c(this.c.e() + 1);
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ if (!this.n()) {
|
||||
+ vec3d = this.c.a((Entity) this.a);
|
||||
+ if (vec3d != null) {
|
||||
+ BlockPosition blockposition = (new BlockPosition(vec3d)).down();
|
||||
+ AxisAlignedBB axisalignedbb = this.b.getType(blockposition).c(this.b, blockposition);
|
||||
+
|
||||
+ vec3d = vec3d.a(0.0D, 1.0D - axisalignedbb.e, 0.0D);
|
||||
+ this.a.getControllerMove().a(vec3d.x, vec3d.y, vec3d.z, this.d);
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ protected void m() {
|
||||
+ Vec3D vec3d = this.c();
|
||||
+ int i = this.c.d();
|
||||
+
|
||||
+ for (int j = this.c.e(); j < this.c.d(); ++j) {
|
||||
+ if ((double) this.c.a(j).b != Math.floor(vec3d.y)) {
|
||||
+ i = j;
|
||||
+ break;
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ this.o = this.a.width > 0.75F ? this.a.width / 2.0F : 0.75F - this.a.width / 2.0F;
|
||||
+ Vec3D vec3d1 = this.c.f();
|
||||
+
|
||||
+ if (MathHelper.e((float) (this.a.locX - (vec3d1.x + 0.5D))) < this.o && MathHelper.e((float) (this.a.locZ - (vec3d1.z + 0.5D))) < this.o) {
|
||||
+ this.c.c(this.c.e() + 1);
|
||||
+ }
|
||||
+
|
||||
+ int k = MathHelper.f(this.a.width);
|
||||
+ int l = (int) this.a.length + 1;
|
||||
+ int i1 = k;
|
||||
+
|
||||
+ for (int j1 = i - 1; j1 >= this.c.e(); --j1) {
|
||||
+ if (this.a(vec3d, this.c.a(this.a, j1), k, l, i1)) {
|
||||
+ this.c.c(j1);
|
||||
+ break;
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ this.a(vec3d);
|
||||
+ }
|
||||
+
|
||||
+ protected void a(Vec3D vec3d) {
|
||||
+ if (this.h - this.i > 100) {
|
||||
+ if (vec3d.distanceSquared(this.j) < 2.25D) {
|
||||
+ this.o();
|
||||
+ }
|
||||
+
|
||||
+ this.i = this.h;
|
||||
+ this.j = vec3d;
|
||||
+ }
|
||||
+
|
||||
+ if (this.c != null && !this.c.b()) {
|
||||
+ Vec3D vec3d1 = this.c.f();
|
||||
+
|
||||
+ if (!vec3d1.equals(this.k)) {
|
||||
+ this.k = vec3d1;
|
||||
+ double d0 = vec3d.f(this.k);
|
||||
+
|
||||
+ this.n = this.a.ck() > 0.0F ? d0 / (double) this.a.ck() * 1000.0D : 0.0D;
|
||||
+ } else {
|
||||
+ this.l += System.currentTimeMillis() - this.m;
|
||||
+ }
|
||||
+
|
||||
+ if (this.n > 0.0D && (double) this.l > this.n * 3.0D) {
|
||||
+ this.k = Vec3D.a;
|
||||
+ this.l = 0L;
|
||||
+ this.n = 0.0D;
|
||||
+ this.o();
|
||||
+ }
|
||||
+
|
||||
+ this.m = System.currentTimeMillis();
|
||||
+ }
|
||||
+
|
||||
+ }
|
||||
+
|
||||
+ public boolean n() {
|
||||
+ return this.c == null || this.c.b();
|
||||
+ }
|
||||
+
|
||||
+ public void o() {
|
||||
+ this.c = null;
|
||||
+ }
|
||||
+
|
||||
+ protected abstract Vec3D c();
|
||||
+
|
||||
+ protected abstract boolean b();
|
||||
+
|
||||
+ protected boolean p() {
|
||||
+ return this.a.isInWater() || this.a.an();
|
||||
+ }
|
||||
+
|
||||
+ protected void d() {}
|
||||
+
|
||||
+ protected abstract boolean a(Vec3D vec3d, Vec3D vec3d1, int i, int j, int k);
|
||||
+
|
||||
+ public boolean b(BlockPosition blockposition) {
|
||||
+ return this.b.getType(blockposition.down()).b();
|
||||
+ }
|
||||
+}
|
||||
diff --git a/src/main/java/net/minecraft/server/NavigationListener.java b/src/main/java/net/minecraft/server/NavigationListener.java
|
||||
new file mode 100644
|
||||
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
|
||||
--- /dev/null
|
||||
+++ b/src/main/java/net/minecraft/server/NavigationListener.java
|
||||
@@ -0,0 +0,0 @@
|
||||
+package net.minecraft.server;
|
||||
+
|
||||
+import java.util.WeakHashMap;
|
||||
+
|
||||
+public class NavigationListener implements IWorldAccess {
|
||||
+
|
||||
+ private static final Object a = new Object();
|
||||
+ private final WeakHashMap<NavigationAbstract, Object> b = new WeakHashMap();
|
||||
+
|
||||
+ public NavigationListener() {}
|
||||
+
|
||||
+ public void a(NavigationAbstract navigationabstract) {
|
||||
+ this.b.put(navigationabstract, NavigationListener.a);
|
||||
+ }
|
||||
+
|
||||
+ public void a(World world, BlockPosition blockposition, IBlockData iblockdata, IBlockData iblockdata1, int i) {
|
||||
+ if (this.a(world, blockposition, iblockdata, iblockdata1)) {
|
||||
+ NavigationAbstract[] anavigationabstract = (NavigationAbstract[]) this.b.keySet().toArray(new NavigationAbstract[0]);
|
||||
+ NavigationAbstract[] anavigationabstract1 = anavigationabstract;
|
||||
+ int j = anavigationabstract.length;
|
||||
+
|
||||
+ for (int k = 0; k < j; ++k) {
|
||||
+ NavigationAbstract navigationabstract = anavigationabstract1[k];
|
||||
+
|
||||
+ if (navigationabstract != null && !navigationabstract.i()) {
|
||||
+ PathEntity pathentity = navigationabstract.k();
|
||||
+
|
||||
+ if (pathentity != null && !pathentity.b() && pathentity.d() != 0) {
|
||||
+ PathPoint pathpoint = navigationabstract.c.c();
|
||||
+ double d0 = blockposition.distanceSquared(((double) pathpoint.a + navigationabstract.a.locX) / 2.0D, ((double) pathpoint.b + navigationabstract.a.locY) / 2.0D, ((double) pathpoint.c + navigationabstract.a.locZ) / 2.0D);
|
||||
+ int l = (pathentity.d() - pathentity.e()) * (pathentity.d() - pathentity.e());
|
||||
+
|
||||
+ if (d0 < (double) l) {
|
||||
+ navigationabstract.j();
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ protected boolean a(World world, BlockPosition blockposition, IBlockData iblockdata, IBlockData iblockdata1) {
|
||||
+ AxisAlignedBB axisalignedbb = iblockdata.d(world, blockposition);
|
||||
+ AxisAlignedBB axisalignedbb1 = iblockdata1.d(world, blockposition);
|
||||
+
|
||||
+ return axisalignedbb != axisalignedbb1 && (axisalignedbb == null || !axisalignedbb.equals(axisalignedbb1));
|
||||
+ }
|
||||
+
|
||||
+ public void a(BlockPosition blockposition) {}
|
||||
+
|
||||
+ public void a(int i, int j, int k, int l, int i1, int j1) {}
|
||||
+
|
||||
+ public void a(EntityHuman entityhuman, SoundEffect soundeffect, SoundCategory soundcategory, double d0, double d1, double d2, float f, float f1) {}
|
||||
+
|
||||
+ public void a(int i, boolean flag, double d0, double d1, double d2, double d3, double d4, double d5, int... aint) {}
|
||||
+
|
||||
+ public void a(Entity entity) {}
|
||||
+
|
||||
+ public void b(Entity entity) {}
|
||||
+
|
||||
+ public void a(SoundEffect soundeffect, BlockPosition blockposition) {}
|
||||
+
|
||||
+ public void a(int i, BlockPosition blockposition, int j) {}
|
||||
+
|
||||
+ public void a(EntityHuman entityhuman, int i, BlockPosition blockposition, int j) {}
|
||||
+
|
||||
+ public void b(int i, BlockPosition blockposition, int j) {}
|
||||
+}
|
||||
diff --git a/src/main/java/net/minecraft/server/PacketHandshakingInSetProtocol.java b/src/main/java/net/minecraft/server/PacketHandshakingInSetProtocol.java
|
||||
new file mode 100644
|
||||
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
|
||||
|
||||
Reference in New Issue
Block a user