Update upstream BD/B/CB/S

Note to other developers: This commit may require you to wipe your
workspace as a result of the changes to BD.

--- work/BuildData
Submodule work/BuildData f527a8ff..d56672db:
  > Mappings Update

--- work/Bukkit
Submodule work/Bukkit 0c1d258bb..db06c80d7:
  > Add list of entities to EntityTransformEvent
  > SPIGOT-4347: Add API to allow storing arbitrary values on ItemStacks

---work/CraftBukkit
Submodule work/CraftBukkit 6a398ac44..068dab5be:
  > Enable optional source JAR shading via profile shadeSourcesJar
  > Use ImmutableList rather than AbstractList for CraftMetaBook
  > Fix setRecipes(List) not setting Knowledge Book recipes.
  > Mappings Update
  > Add list of entities to EntityTransformEvent & move die calls
  > SPIGOT-4347: Add API to allow storing arbitrary values on ItemStacks
  > Add Vanilla help to default permissions

--- work/Spigot
Submodule work/Spigot a1f2566f6..e769fe4d9:
  > Mappings Update
  > Rebuild patches
This commit is contained in:
Zach Brown
2018-12-08 05:09:55 -05:00
parent 9bfaa301aa
commit 1c4b67eab2
107 changed files with 467 additions and 493 deletions

View File

@@ -5,7 +5,7 @@ Subject: [PATCH] Prevent chunk loading from Fluid Flowing
diff --git a/src/main/java/net/minecraft/server/FluidTypeFlowing.java b/src/main/java/net/minecraft/server/FluidTypeFlowing.java
index b7006b2cb..05e407f76 100644
index 8a6f79908..c1ed05d9e 100644
--- a/src/main/java/net/minecraft/server/FluidTypeFlowing.java
+++ b/src/main/java/net/minecraft/server/FluidTypeFlowing.java
@@ -0,0 +0,0 @@ public abstract class FluidTypeFlowing extends FluidType {
@@ -16,7 +16,7 @@ index b7006b2cb..05e407f76 100644
+ IBlockData iblockdata1 = generatoraccess.getTypeIfLoaded(blockposition1); // Paper
+ if (iblockdata1 == null) continue; // Paper
if (this.a(generatoraccess, blockposition, iblockdata, enumdirection, blockposition1, iblockdata1, generatoraccess.b(blockposition1), fluid1.c())) {
if (this.a(generatoraccess, blockposition, iblockdata, enumdirection, blockposition1, iblockdata1, generatoraccess.getFluid(blockposition1), fluid1.c())) {
// CraftBukkit start
@@ -0,0 +0,0 @@ public abstract class FluidTypeFlowing extends FluidType {
while (iterator.hasNext()) {