Rename baby zombie movement config option
This option does not set the absolute speed of the entity as the name implies. It sets a modifier. The default (vanilla) value of `0.5` sets the baby zombie to move at 50% faster than the base speed. A negative value like `-0.4` would set them to move at 40% slower. There should be no functional changes as a result of this change, it's just clarifying the config name.
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@@ -5,7 +5,7 @@ Subject: [PATCH] All chunks are slime spawn chunks toggle
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 2782970393..be91b11242 100644
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index e80ffe34a..95245a981 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -0,0 +0,0 @@ public class PaperWorldConfig {
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@@ -19,7 +19,7 @@ index 2782970393..be91b11242 100644
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/EntitySlime.java b/src/main/java/net/minecraft/server/EntitySlime.java
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index c3d4d00483..039050f634 100644
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index 87c37c0d6..a5238c673 100644
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--- a/src/main/java/net/minecraft/server/EntitySlime.java
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+++ b/src/main/java/net/minecraft/server/EntitySlime.java
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@@ -0,0 +0,0 @@ public class EntitySlime extends EntityInsentient implements IMonster {
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