Rename baby zombie movement config option

This option does not set the absolute speed of the entity as the name
implies. It sets a modifier. The default (vanilla) value of `0.5` sets
the baby zombie to move at 50% faster than the base speed.

A negative value like `-0.4` would set them to move at 40% slower.

There should be no functional changes as a result of this change, it's
just clarifying the config name.
This commit is contained in:
Zach Brown
2019-10-26 17:55:58 -05:00
parent 5ea1d44339
commit 1c87d2c4b4
60 changed files with 171 additions and 181 deletions

View File

@@ -12,7 +12,7 @@ This disables that by not saving the thrower when the chunk is unloaded.
This is mainly useful for survival servers that do not allow freeform teleporting.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 0b6e812d8d..da10550030 100644
index c57f7e7e8..cb8922329 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
@@ -27,7 +27,7 @@ index 0b6e812d8d..da10550030 100644
+ }
}
diff --git a/src/main/java/net/minecraft/server/EntityProjectile.java b/src/main/java/net/minecraft/server/EntityProjectile.java
index 5f0cb4c33d..f2f4b2d929 100644
index 5f0cb4c33..f2f4b2d92 100644
--- a/src/main/java/net/minecraft/server/EntityProjectile.java
+++ b/src/main/java/net/minecraft/server/EntityProjectile.java
@@ -0,0 +0,0 @@ public abstract class EntityProjectile extends Entity implements IProjectile {