Rename baby zombie movement config option

This option does not set the absolute speed of the entity as the name
implies. It sets a modifier. The default (vanilla) value of `0.5` sets
the baby zombie to move at 50% faster than the base speed.

A negative value like `-0.4` would set them to move at 40% slower.

There should be no functional changes as a result of this change, it's
just clarifying the config name.
This commit is contained in:
Zach Brown
2019-10-26 17:55:58 -05:00
parent 5ea1d44339
commit 1c87d2c4b4
60 changed files with 171 additions and 181 deletions

View File

@@ -10,7 +10,7 @@ player at their bed should it of became obstructed.
Defaults to vanilla 1.
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index b7e819d601..fc0455934b 100644
index bf08deb25..1ffcebd3c 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
@@ -30,7 +30,7 @@ index b7e819d601..fc0455934b 100644
+ }
}
diff --git a/src/main/java/net/minecraft/server/BlockBed.java b/src/main/java/net/minecraft/server/BlockBed.java
index 43b5d00b02..b2525e2a2d 100644
index 43b5d00b0..b2525e2a2 100644
--- a/src/main/java/net/minecraft/server/BlockBed.java
+++ b/src/main/java/net/minecraft/server/BlockBed.java
@@ -0,0 +0,0 @@ public class BlockBed extends BlockFacingHorizontal implements ITileEntity {