Rename baby zombie movement config option
This option does not set the absolute speed of the entity as the name implies. It sets a modifier. The default (vanilla) value of `0.5` sets the baby zombie to move at 50% faster than the base speed. A negative value like `-0.4` would set them to move at 40% slower. There should be no functional changes as a result of this change, it's just clarifying the config name.
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@@ -5,7 +5,7 @@ Subject: [PATCH] Configurable speed for water flowing over lava
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index ede558d029..7e031d18e0 100644
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index 269c1ace4..4a4e9d715 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -0,0 +0,0 @@ public class PaperWorldConfig {
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@@ -22,7 +22,7 @@ index ede558d029..7e031d18e0 100644
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private void armorStandTick() {
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this.armorStandTick = this.getBoolean("armor-stands-tick", this.armorStandTick);
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diff --git a/src/main/java/net/minecraft/server/BlockFluids.java b/src/main/java/net/minecraft/server/BlockFluids.java
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index cccdd13988..56bf0b1d81 100644
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index cccdd1398..56bf0b1d8 100644
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--- a/src/main/java/net/minecraft/server/BlockFluids.java
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+++ b/src/main/java/net/minecraft/server/BlockFluids.java
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@@ -0,0 +0,0 @@ public class BlockFluids extends Block implements IFluidSource {
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