Strip raytracing for EntityLiving#hasLineOfSight

Co-authored-by: Paul Sauve <paul@technove.co>
This commit is contained in:
Nassim Jahnke
2023-09-10 12:28:03 +10:00
parent 68b63a9341
commit 1f4c201c00
6 changed files with 221 additions and 22 deletions

View File

@@ -12,9 +12,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
Vec3 vec3d = new Vec3(this.getX(), this.getEyeY(), this.getZ());
Vec3 vec3d1 = new Vec3(entity.getX(), entity.getEyeY(), entity.getZ());
- return vec3d1.distanceTo(vec3d) > 128.0D ? false : this.level().clip(new ClipContext(vec3d, vec3d1, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, this)).getType() == HitResult.Type.MISS;
- return vec3d1.distanceTo(vec3d) > 128.0D ? false : this.level().clipDirect(vec3d, vec3d1, net.minecraft.world.phys.shapes.CollisionContext.of(this)) == HitResult.Type.MISS; // Paper
+ // Paper - diff on change - used in CraftLivingEntity#hasLineOfSight(Location) and CraftWorld#lineOfSightExists
+ return vec3d1.distanceToSqr(vec3d) > 128D * 128D ? false : this.level().clip(new ClipContext(vec3d, vec3d1, ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, this)).getType() == HitResult.Type.MISS;
+ return vec3d1.distanceToSqr(vec3d) > 128.0D ? false : this.level().clipDirect(vec3d, vec3d1, net.minecraft.world.phys.shapes.CollisionContext.of(this)) == HitResult.Type.MISS; // Paper
}
}
@@ -30,12 +30,17 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ public boolean lineOfSightExists(Location from, Location to) {
+ Preconditions.checkArgument(from != null, "from parameter in lineOfSightExists cannot be null");
+ Preconditions.checkArgument(to != null, "to parameter in lineOfSightExists cannot be null");
+ if (from.getWorld() != to.getWorld()) return false;
+ net.minecraft.world.phys.Vec3 vec3d = new net.minecraft.world.phys.Vec3(from.getX(), from.getY(), from.getZ());
+ net.minecraft.world.phys.Vec3 vec3d1 = new net.minecraft.world.phys.Vec3(to.getX(), to.getY(), to.getZ());
+ if (vec3d1.distanceToSqr(vec3d) > 128D * 128D) return false; //Return early if the distance is greater than 128 blocks
+ if (from.getWorld() != to.getWorld()) {
+ return false;
+ }
+
+ return this.getHandle().clip(new net.minecraft.world.level.ClipContext(vec3d, vec3d1, net.minecraft.world.level.ClipContext.Block.COLLIDER, net.minecraft.world.level.ClipContext.Fluid.NONE, null)).getType() == net.minecraft.world.phys.HitResult.Type.MISS;
+ net.minecraft.world.phys.Vec3 start = new net.minecraft.world.phys.Vec3(from.getX(), from.getY(), from.getZ());
+ net.minecraft.world.phys.Vec3 end = new net.minecraft.world.phys.Vec3(to.getX(), to.getY(), to.getZ());
+ if (end.distanceToSqr(start) > 128D * 128D) {
+ return false; // Return early if the distance is greater than 128 blocks
+ }
+
+ return this.getHandle().clip(new net.minecraft.world.level.ClipContext(start, end, net.minecraft.world.level.ClipContext.Block.COLLIDER, net.minecraft.world.level.ClipContext.Fluid.NONE, null)).getType() == net.minecraft.world.phys.HitResult.Type.MISS;
+ }
// Paper end
}
@@ -50,12 +55,17 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ // Paper start
+ @Override
+ public boolean hasLineOfSight(Location loc) {
+ if (this.getHandle().level() != ((CraftWorld) loc.getWorld()).getHandle()) return false;
+ net.minecraft.world.phys.Vec3 vec3d = new net.minecraft.world.phys.Vec3(this.getHandle().getX(), this.getHandle().getEyeY(), this.getHandle().getZ());
+ net.minecraft.world.phys.Vec3 vec3d1 = new net.minecraft.world.phys.Vec3(loc.getX(), loc.getY(), loc.getZ());
+ if (vec3d1.distanceToSqr(vec3d) > 128D * 128D) return false; //Return early if the distance is greater than 128 blocks
+ if (this.getHandle().level() != ((CraftWorld) loc.getWorld()).getHandle()) {
+ return false;
+ }
+
+ return this.getHandle().level().clip(new net.minecraft.world.level.ClipContext(vec3d, vec3d1, net.minecraft.world.level.ClipContext.Block.COLLIDER, net.minecraft.world.level.ClipContext.Fluid.NONE, this.getHandle())).getType() == net.minecraft.world.phys.HitResult.Type.MISS;
+ net.minecraft.world.phys.Vec3 start = new net.minecraft.world.phys.Vec3(this.getHandle().getX(), this.getHandle().getEyeY(), this.getHandle().getZ());
+ net.minecraft.world.phys.Vec3 end = new net.minecraft.world.phys.Vec3(loc.getX(), loc.getY(), loc.getZ());
+ if (end.distanceToSqr(start) > 128D * 128D) {
+ return false; // Return early if the distance is greater than 128 blocks
+ }
+
+ return this.getHandle().level().clipDirect(start, end, net.minecraft.world.phys.shapes.CollisionContext.of(this.getHandle())) == net.minecraft.world.phys.HitResult.Type.MISS;
+ }
+ // Paper end
+