Handle Item Meta Inconsistencies

First, Enchantment order would blow away seeing 2 items as the same,
however the Client forces enchantment list in a certain order, as well
as does the /enchant command. Anvils can insert it into forced order,
causing 2 same items to be considered different.

This change makes unhandled NBT Tags and Enchantments use a sorted tree map,
so they will always be in a consistent order.

Additionally, the old enchantment API was never updated when ItemMeta
was added, resulting in 2 different ways to modify an items enchantments.

For consistency, the old API methods now forward to use the
ItemMeta API equivalents, and should deprecate the old API's.
This commit is contained in:
Aikar
2015-05-28 23:00:19 -04:00
parent 2a04d23940
commit 20b9d3de7b
4 changed files with 118 additions and 36 deletions

View File

@@ -40,6 +40,17 @@ public final class CraftPlayerProfile implements PlayerProfile {
boolean isValidSkullProfile = (gameProfile.getName() != null)
|| gameProfile.getProperties().containsKey(CraftPlayerTextures.PROPERTY_NAME);
Preconditions.checkArgument(isValidSkullProfile, "The skull profile is missing a name or textures!");
// Paper start - Validate
Preconditions.checkArgument(gameProfile.getName().length() <= 16, "The name of the profile is longer than 16 characters");
Preconditions.checkArgument(net.minecraft.util.StringUtil.isValidPlayerName(gameProfile.getName()), "The name of the profile contains invalid characters: %s", gameProfile.getName());
final PropertyMap properties = gameProfile.getProperties();
Preconditions.checkArgument(properties.size() <= 16, "The profile contains more than 16 properties");
for (final Property property : properties.values()) {
Preconditions.checkArgument(property.name().length() <= 64, "The name of a property is longer than 64 characters");
Preconditions.checkArgument(property.value().length() <= Short.MAX_VALUE, "The value of a property is longer than 32767 characters");
Preconditions.checkArgument(property.signature() == null || property.signature().length() <= 1024, "The signature of a property is longer than 1024 characters");
}
// Paper end - Validate
return gameProfile;
}
@@ -67,6 +78,8 @@ public final class CraftPlayerProfile implements PlayerProfile {
if (applyPreconditions) {
Preconditions.checkArgument((uniqueId != null) || !StringUtils.isBlank(name), "uniqueId is null or name is blank");
}
Preconditions.checkArgument(name == null || name.length() <= 16, "The name of the profile is longer than 16 characters"); // Paper - Validate
Preconditions.checkArgument(name == null || net.minecraft.util.StringUtil.isValidPlayerName(name), "The name of the profile contains invalid characters: %s", name); // Paper - Validate
this.uniqueId = uniqueId;
this.name = name;
}
@@ -114,6 +127,7 @@ public final class CraftPlayerProfile implements PlayerProfile {
// Assert: (property == null) || property.getName().equals(propertyName)
this.removeProperty(propertyName);
if (property != null) {
Preconditions.checkArgument(this.properties.size() < 16, "The profile contains more than 16 properties"); // Paper - Validate
this.properties.put(property.name(), property);
}
}