Move to configurate for paper.yml (#7609)

This commit is contained in:
Jake Potrebic
2022-06-09 01:51:45 -07:00
parent 01cf853f91
commit 2168417373
193 changed files with 4094 additions and 3835 deletions

View File

@@ -35,23 +35,6 @@ This change will result in some major changes to fishing formulas.
I would love to see this change in Vanilla, so Mojang please pull :)
diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
@@ -0,0 +0,0 @@ public class PaperConfig {
SpigotConfig.save();
}
}
+
+ public static boolean useAlternativeLuckFormula = false;
+ private static void useAlternativeLuckFormula() {
+ useAlternativeLuckFormula = getBoolean("settings.use-alternative-luck-formula", false);
+ if (useAlternativeLuckFormula) {
+ Bukkit.getLogger().log(Level.INFO, "Using Aikar's Alternative Luck Formula to apply Luck attribute to all loot pool calculations. See https://luckformula.emc.gs");
+ }
+ }
}
diff --git a/src/main/java/net/minecraft/world/level/storage/loot/entries/LootPoolSingletonContainer.java b/src/main/java/net/minecraft/world/level/storage/loot/entries/LootPoolSingletonContainer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/storage/loot/entries/LootPoolSingletonContainer.java
@@ -69,7 +52,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ // This is vanilla
+ float qualityModifer = (float) LootPoolSingletonContainer.this.quality * luck;
+ double baseWeight = (LootPoolSingletonContainer.this.weight + qualityModifer);
+ if (com.destroystokyo.paper.PaperConfig.useAlternativeLuckFormula) {
+ if (io.papermc.paper.configuration.GlobalConfiguration.get().misc.useAlternativeLuckFormula) {
+ // Random boost to avoid losing precision in the final int cast on return
+ final int weightBoost = 100;
+ baseWeight *= weightBoost;