@@ -1,6 +1,6 @@
|
||||
--- a/net/minecraft/server/EntityLiving.java
|
||||
+++ b/net/minecraft/server/EntityLiving.java
|
||||
@@ -10,12 +10,25 @@
|
||||
@@ -9,6 +9,20 @@
|
||||
import java.util.Random;
|
||||
import java.util.UUID;
|
||||
|
||||
@@ -8,49 +8,44 @@
|
||||
+import java.util.ArrayList;
|
||||
+import com.google.common.base.Function;
|
||||
+import com.google.common.collect.Lists;
|
||||
+import org.bukkit.craftbukkit.attribute.CraftAttributeMap;
|
||||
+import org.bukkit.craftbukkit.event.CraftEventFactory;
|
||||
+import org.bukkit.entity.LivingEntity;
|
||||
+import org.bukkit.entity.Vehicle;
|
||||
+import org.bukkit.craftbukkit.inventory.CraftItemStack;
|
||||
+import org.bukkit.entity.Player;
|
||||
+import org.bukkit.event.entity.EntityDamageEvent;
|
||||
+import org.bukkit.event.entity.EntityDamageEvent.DamageModifier;
|
||||
+import org.bukkit.event.entity.EntityRegainHealthEvent;
|
||||
+import org.bukkit.event.vehicle.VehicleExitEvent;
|
||||
+import org.bukkit.event.player.PlayerItemConsumeEvent;
|
||||
+// CraftBukkit end
|
||||
+
|
||||
public abstract class EntityLiving extends Entity {
|
||||
|
||||
private static final UUID a = UUID.fromString("662A6B8D-DA3E-4C1C-8813-96EA6097278D");
|
||||
private static final AttributeModifier b = (new AttributeModifier(EntityLiving.a, "Sprinting speed boost", 0.30000001192092896D, 2)).a(false);
|
||||
private AttributeMapBase c;
|
||||
- public final CombatTracker combatTracker = new CombatTracker(this);
|
||||
+ public CombatTracker combatTracker = new CombatTracker(this);
|
||||
public final Map<Integer, MobEffect> effects = Maps.newHashMap();
|
||||
private final ItemStack[] h = new ItemStack[5];
|
||||
public boolean ar;
|
||||
@@ -69,6 +82,11 @@
|
||||
private float bm;
|
||||
private int bn;
|
||||
private float bo;
|
||||
@@ -80,6 +94,12 @@
|
||||
protected int bn;
|
||||
protected int bo;
|
||||
private BlockPosition bC;
|
||||
+ // CraftBukkit start
|
||||
+ public int expToDrop;
|
||||
+ public int maxAirTicks = 300;
|
||||
+ ArrayList<org.bukkit.inventory.ItemStack> drops = null;
|
||||
+ ArrayList<org.bukkit.inventory.ItemStack> drops;
|
||||
+ public org.bukkit.craftbukkit.attribute.CraftAttributeMap craftAttributes;
|
||||
+ // CraftBukkit end
|
||||
|
||||
public void G() {
|
||||
public void Q() {
|
||||
this.damageEntity(DamageSource.OUT_OF_WORLD, Float.MAX_VALUE);
|
||||
@@ -77,7 +95,8 @@
|
||||
@@ -88,7 +108,8 @@
|
||||
public EntityLiving(World world) {
|
||||
super(world);
|
||||
this.initAttributes();
|
||||
- this.setHealth(this.getMaxHealth());
|
||||
+ // CraftBukkit - setHealth(getMaxHealth()) inlined and simplified to skip the instanceof check for EntityPlayer, as getBukkitEntity() is not initialized in constructor
|
||||
+ this.datawatcher.watch(6, (float) this.getAttributeInstance(GenericAttributes.maxHealth).getValue());
|
||||
this.k = true;
|
||||
this.aH = (float) ((Math.random() + 1.0D) * 0.009999999776482582D);
|
||||
+ this.datawatcher.set(EntityLiving.HEALTH, (float) this.getAttributeInstance(GenericAttributes.maxHealth).getValue());
|
||||
this.i = true;
|
||||
this.aL = (float) ((Math.random() + 1.0D) * 0.009999999776482582D);
|
||||
this.setPosition(this.locX, this.locY, this.locZ);
|
||||
@@ -119,7 +138,13 @@
|
||||
|
||||
@@ -125,7 +146,13 @@
|
||||
double d1 = Math.min((double) (0.2F + f / 15.0F), 2.5D);
|
||||
int i = (int) (150.0D * d1);
|
||||
|
||||
- ((WorldServer) this.world).a(EnumParticle.BLOCK_DUST, this.locX, this.locY, this.locZ, i, 0.0D, 0.0D, 0.0D, 0.15000000596046448D, new int[] { Block.getCombinedId(iblockdata)});
|
||||
@@ -64,8 +59,8 @@
|
||||
}
|
||||
}
|
||||
|
||||
@@ -177,7 +202,11 @@
|
||||
this.mount((Entity) null);
|
||||
@@ -183,7 +210,11 @@
|
||||
this.stopRiding();
|
||||
}
|
||||
} else {
|
||||
- this.setAirTicks(300);
|
||||
@@ -75,9 +70,9 @@
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
}
|
||||
}
|
||||
|
||||
@@ -225,25 +254,36 @@
|
||||
if (!this.world.isClientSide) {
|
||||
@@ -240,6 +271,18 @@
|
||||
this.world.methodProfiler.b();
|
||||
}
|
||||
|
||||
@@ -85,7 +80,7 @@
|
||||
+ public int getExpReward() {
|
||||
+ int exp = this.getExpValue(this.killer);
|
||||
+
|
||||
+ if (!this.world.isClientSide && (this.lastDamageByPlayerTime > 0 || this.alwaysGivesExp()) && this.ba() && this.world.getGameRules().getBoolean("doMobLoot")) {
|
||||
+ if (!this.world.isClientSide && (this.lastDamageByPlayerTime > 0 || this.alwaysGivesExp()) && this.isDropExperience() && this.world.getGameRules().getBoolean("doMobLoot")) {
|
||||
+ return exp;
|
||||
+ } else {
|
||||
+ return 0;
|
||||
@@ -93,29 +88,30 @@
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
+
|
||||
public boolean isBaby() {
|
||||
return false;
|
||||
}
|
||||
protected void b(BlockPosition blockposition) {
|
||||
int i = EnchantmentManager.a(Enchantments.j, this);
|
||||
|
||||
protected void aZ() {
|
||||
@@ -255,19 +298,19 @@
|
||||
|
||||
protected void bC() {
|
||||
++this.deathTicks;
|
||||
- if (this.deathTicks == 20) {
|
||||
+ if (this.deathTicks >= 20 && !this.dead) { // CraftBukkit - (this.deathTicks == 20) -> (this.deathTicks >= 20 && !this.dead)
|
||||
int i;
|
||||
|
||||
- if (!this.world.isClientSide && (this.lastDamageByPlayerTime > 0 || this.alwaysGivesExp()) && this.ba() && this.world.getGameRules().getBoolean("doMobLoot")) {
|
||||
- if (!this.world.isClientSide && (this.alwaysGivesExp() || this.lastDamageByPlayerTime > 0 && this.isDropExperience() && this.world.getGameRules().getBoolean("doMobLoot"))) {
|
||||
- i = this.getExpValue(this.killer);
|
||||
-
|
||||
+ // CraftBukkit start - Update getExpReward() above if the removed if() changes!
|
||||
+ i = this.expToDrop;
|
||||
+ while (i > 0) {
|
||||
+ int j = EntityExperienceOrb.getOrbValue(i);
|
||||
|
||||
- while (i > 0) {
|
||||
- int j = EntityExperienceOrb.getOrbValue(i);
|
||||
-
|
||||
- i -= j;
|
||||
- this.world.addEntity(new EntityExperienceOrb(this.world, this.locX, this.locY, this.locZ, j));
|
||||
- }
|
||||
+ // CraftBukkit start - Update getExpReward() above if the removed if() changes!
|
||||
+ i = this.expToDrop;
|
||||
+ while (i > 0) {
|
||||
+ int j = EntityExperienceOrb.getOrbValue(i);
|
||||
+ i -= j;
|
||||
+ this.world.addEntity(new EntityExperienceOrb(this.world, this.locX, this.locY, this.locZ, j));
|
||||
}
|
||||
@@ -124,7 +120,7 @@
|
||||
|
||||
this.die();
|
||||
|
||||
@@ -380,6 +420,17 @@
|
||||
@@ -421,6 +464,17 @@
|
||||
}
|
||||
}
|
||||
|
||||
@@ -139,11 +135,11 @@
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
+
|
||||
if (nbttagcompound.hasKeyOfType("HealF", 99)) {
|
||||
this.setHealth(nbttagcompound.getFloat("HealF"));
|
||||
} else {
|
||||
@@ -399,9 +450,15 @@
|
||||
this.hurtTimestamp = nbttagcompound.getInt("HurtByTimestamp");
|
||||
if (nbttagcompound.hasKeyOfType("Health", 99)) {
|
||||
this.setHealth(nbttagcompound.getFloat("Health"));
|
||||
}
|
||||
@@ -436,9 +490,15 @@
|
||||
|
||||
}
|
||||
|
||||
+ // CraftBukkit start
|
||||
@@ -151,14 +147,14 @@
|
||||
+ private List<Object> effectsToProcess = Lists.newArrayList();
|
||||
+ // CraftBukkit end
|
||||
+
|
||||
protected void bi() {
|
||||
protected void tickPotionEffects() {
|
||||
Iterator iterator = this.effects.keySet().iterator();
|
||||
|
||||
+ isTickingEffects = true; // CraftBukkit
|
||||
while (iterator.hasNext()) {
|
||||
Integer integer = (Integer) iterator.next();
|
||||
MobEffect mobeffect = (MobEffect) this.effects.get(integer);
|
||||
@@ -415,6 +472,16 @@
|
||||
MobEffectList mobeffectlist = (MobEffectList) iterator.next();
|
||||
MobEffect mobeffect = (MobEffect) this.effects.get(mobeffectlist);
|
||||
@@ -452,6 +512,16 @@
|
||||
this.a(mobeffect, false);
|
||||
}
|
||||
}
|
||||
@@ -168,24 +164,14 @@
|
||||
+ if (e instanceof MobEffect) {
|
||||
+ addEffect((MobEffect) e);
|
||||
+ } else {
|
||||
+ removeEffect((Integer) e);
|
||||
+ removeEffect((MobEffectList) e);
|
||||
+ }
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
|
||||
if (this.updateEffects) {
|
||||
if (!this.world.isClientSide) {
|
||||
@@ -490,7 +557,8 @@
|
||||
}
|
||||
|
||||
public boolean hasEffect(int i) {
|
||||
- return this.effects.containsKey(Integer.valueOf(i));
|
||||
+ // CraftBukkit - Add size check for efficiency
|
||||
+ return this.effects.size() != 0 && this.effects.containsKey(Integer.valueOf(i));
|
||||
}
|
||||
|
||||
public boolean hasEffect(MobEffectList mobeffectlist) {
|
||||
@@ -502,6 +570,12 @@
|
||||
@@ -548,6 +618,12 @@
|
||||
}
|
||||
|
||||
public void addEffect(MobEffect mobeffect) {
|
||||
@@ -196,22 +182,22 @@
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
if (this.d(mobeffect)) {
|
||||
if (this.effects.containsKey(Integer.valueOf(mobeffect.getEffectId()))) {
|
||||
((MobEffect) this.effects.get(Integer.valueOf(mobeffect.getEffectId()))).a(mobeffect);
|
||||
@@ -531,6 +605,12 @@
|
||||
MobEffect mobeffect1 = (MobEffect) this.effects.get(mobeffect.getMobEffect());
|
||||
|
||||
@@ -579,6 +655,12 @@
|
||||
}
|
||||
|
||||
public void removeEffect(int i) {
|
||||
public MobEffect c(MobEffectList mobeffectlist) {
|
||||
+ // CraftBukkit start
|
||||
+ if (isTickingEffects) {
|
||||
+ effectsToProcess.add(i);
|
||||
+ return;
|
||||
+ effectsToProcess.add(mobeffectlist);
|
||||
+ return null;
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
MobEffect mobeffect = (MobEffect) this.effects.remove(Integer.valueOf(i));
|
||||
return (MobEffect) this.effects.remove(mobeffectlist);
|
||||
}
|
||||
|
||||
if (mobeffect != null) {
|
||||
@@ -564,20 +644,52 @@
|
||||
@@ -618,20 +700,52 @@
|
||||
|
||||
}
|
||||
|
||||
@@ -242,7 +228,7 @@
|
||||
+ return (float) ((EntityPlayer) this).getBukkitEntity().getHealth();
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
return this.datawatcher.getFloat(6);
|
||||
return ((Float) this.datawatcher.get(EntityLiving.HEALTH)).floatValue();
|
||||
}
|
||||
|
||||
public void setHealth(float f) {
|
||||
@@ -258,24 +244,24 @@
|
||||
+ player.setRealHealth(f);
|
||||
+ }
|
||||
+
|
||||
+ this.datawatcher.watch(6, Float.valueOf(player.getScaledHealth()));
|
||||
+ this.datawatcher.set(EntityLiving.HEALTH, Float.valueOf(player.getScaledHealth()));
|
||||
+ return;
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
this.datawatcher.watch(6, Float.valueOf(MathHelper.a(f, 0.0F, this.getMaxHealth())));
|
||||
this.datawatcher.set(EntityLiving.HEALTH, Float.valueOf(MathHelper.a(f, 0.0F, this.getMaxHealth())));
|
||||
}
|
||||
|
||||
@@ -593,7 +705,8 @@
|
||||
} else if (damagesource.o() && this.hasEffect(MobEffectList.FIRE_RESISTANCE)) {
|
||||
@@ -647,7 +761,8 @@
|
||||
} else if (damagesource.o() && this.hasEffect(MobEffects.FIRE_RESISTANCE)) {
|
||||
return false;
|
||||
} else {
|
||||
- if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(4) != null) {
|
||||
+ // CraftBukkit - Moved into d(DamageSource, float)
|
||||
+ if (false && (damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(4) != null) {
|
||||
this.getEquipment(4).damage((int) (f * 4.0F + this.random.nextFloat() * f * 2.0F), this);
|
||||
- if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(EnumItemSlot.HEAD) != null) {
|
||||
+ // CraftBukkit - Moved into damageEntity0(DamageSource, float)
|
||||
+ if (false && (damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(EnumItemSlot.HEAD) != null) {
|
||||
this.getEquipment(EnumItemSlot.HEAD).damage((int) (f * 4.0F + this.random.nextFloat() * f * 2.0F), this);
|
||||
f *= 0.75F;
|
||||
}
|
||||
@@ -603,19 +716,38 @@
|
||||
@@ -673,19 +788,38 @@
|
||||
|
||||
if ((float) this.noDamageTicks > (float) this.maxNoDamageTicks / 2.0F) {
|
||||
if (f <= this.lastDamage) {
|
||||
@@ -283,60 +269,57 @@
|
||||
return false;
|
||||
}
|
||||
|
||||
- this.d(damagesource, f - this.lastDamage);
|
||||
- this.damageEntity0(damagesource, f - this.lastDamage);
|
||||
+ // CraftBukkit start
|
||||
+ if (!this.d(damagesource, f - this.lastDamage)) {
|
||||
+ if (!this.damageEntity0(damagesource, f - this.lastDamage)) {
|
||||
+ return false;
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
this.lastDamage = f;
|
||||
flag = false;
|
||||
flag1 = false;
|
||||
} else {
|
||||
+ // CraftBukkit start
|
||||
+ float previousHealth = this.getHealth();
|
||||
+ if (!this.d(damagesource, f)) {
|
||||
+ if (!this.damageEntity0(damagesource, f)) {
|
||||
+ return false;
|
||||
+ }
|
||||
this.lastDamage = f;
|
||||
this.noDamageTicks = this.maxNoDamageTicks;
|
||||
- this.d(damagesource, f);
|
||||
- this.damageEntity0(damagesource, f);
|
||||
+ // this.damageEntity0(damagesource, f);
|
||||
+ // CraftBukkit end
|
||||
this.hurtTicks = this.av = 10;
|
||||
this.hurtTicks = this.ay = 10;
|
||||
}
|
||||
|
||||
+ // CraftBukkit start
|
||||
+ if(this instanceof EntityAnimal){
|
||||
+ ((EntityAnimal)this).cq();
|
||||
+ ((EntityAnimal)this).resetLove();
|
||||
+ if(this instanceof EntityTameableAnimal){
|
||||
+ ((EntityTameableAnimal)this).getGoalSit().setSitting(false);
|
||||
+ }
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
+
|
||||
this.aw = 0.0F;
|
||||
this.az = 0.0F;
|
||||
Entity entity = damagesource.getEntity();
|
||||
|
||||
@@ -721,11 +853,19 @@
|
||||
}
|
||||
|
||||
if (this.ba() && this.world.getGameRules().getBoolean("doMobLoot")) {
|
||||
+ this.drops = new ArrayList<org.bukkit.inventory.ItemStack>(); // CraftBukkit - Setup drop capture
|
||||
+
|
||||
this.dropDeathLoot(this.lastDamageByPlayerTime > 0, i);
|
||||
this.dropEquipment(this.lastDamageByPlayerTime > 0, i);
|
||||
if (this.lastDamageByPlayerTime > 0 && this.random.nextFloat() < 0.025F + (float) i * 0.01F) {
|
||||
this.getRareDrop();
|
||||
@@ -822,9 +956,16 @@
|
||||
}
|
||||
+ // CraftBukkit start - Call death event
|
||||
+ CraftEventFactory.callEntityDeathEvent(this, this.drops);
|
||||
+ this.drops = null;
|
||||
+ } else {
|
||||
+ CraftEventFactory.callEntityDeathEvent(this);
|
||||
+ // CraftBukkit end
|
||||
}
|
||||
}
|
||||
|
||||
@@ -785,8 +925,13 @@
|
||||
if (this.isDropExperience() && this.world.getGameRules().getBoolean("doMobLoot")) {
|
||||
+ this.drops = new ArrayList<org.bukkit.inventory.ItemStack>(); // CraftBukkit - Setup drop capture
|
||||
boolean flag = this.lastDamageByPlayerTime > 0;
|
||||
|
||||
this.a(flag, i, damagesource);
|
||||
+ // CraftBukkit start - Call death event
|
||||
+ CraftEventFactory.callEntityDeathEvent(this, this.drops);
|
||||
+ this.drops = null;
|
||||
+ } else {
|
||||
+ CraftEventFactory.callEntityDeathEvent(this);
|
||||
+ // CraftBukkit end
|
||||
}
|
||||
}
|
||||
|
||||
@@ -912,8 +1053,13 @@
|
||||
int i = MathHelper.f((f - 3.0F - f2) * f1);
|
||||
|
||||
if (i > 0) {
|
||||
@@ -345,52 +328,58 @@
|
||||
+ return;
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
this.makeSound(this.n(i), 1.0F, 1.0F);
|
||||
this.a(this.e(i), 1.0F, 1.0F);
|
||||
- this.damageEntity(DamageSource.FALL, (float) i);
|
||||
+ // this.damageEntity(DamageSource.FALL, (float) i); // CraftBukkit - moved up
|
||||
int j = MathHelper.floor(this.locX);
|
||||
int k = MathHelper.floor(this.locY - 0.20000000298023224D);
|
||||
int l = MathHelper.floor(this.locZ);
|
||||
@@ -830,7 +975,7 @@
|
||||
int i = 25 - this.br();
|
||||
float f1 = f * (float) i;
|
||||
@@ -940,20 +1086,20 @@
|
||||
|
||||
protected float applyArmorModifier(DamageSource damagesource, float f) {
|
||||
if (!damagesource.ignoresArmor()) {
|
||||
- this.damageArmor(f);
|
||||
+ // this.damageArmor(f); // CraftBukkit - Moved into d(DamageSource, float)
|
||||
f = f1 / 25.0F;
|
||||
+ // this.damageArmor(f); // CraftBukkit - Moved into damageEntity0(DamageSource, float)
|
||||
f = CombatMath.a(f, (float) this.getArmorStrength());
|
||||
}
|
||||
|
||||
@@ -844,8 +989,9 @@
|
||||
int i;
|
||||
int j;
|
||||
float f1;
|
||||
return f;
|
||||
}
|
||||
-
|
||||
- if (this.hasEffect(MobEffectList.RESISTANCE) && damagesource != DamageSource.OUT_OF_WORLD) {
|
||||
+
|
||||
+ // CraftBukkit - Moved to d(DamageSource, float)
|
||||
+ if (false && this.hasEffect(MobEffectList.RESISTANCE) && damagesource != DamageSource.OUT_OF_WORLD) {
|
||||
i = (this.getEffect(MobEffectList.RESISTANCE).getAmplifier() + 1) * 5;
|
||||
j = 25 - i;
|
||||
f1 = f * (float) j;
|
||||
@@ -871,22 +1017,121 @@
|
||||
protected float applyMagicModifier(DamageSource damagesource, float f) {
|
||||
if (damagesource.isStarvation()) {
|
||||
return f;
|
||||
} else {
|
||||
int i;
|
||||
|
||||
- if (this.hasEffect(MobEffects.RESISTANCE) && damagesource != DamageSource.OUT_OF_WORLD) {
|
||||
+ // CraftBukkit - Moved to damageEntity0(DamageSource, float)
|
||||
+ if (false && this.hasEffect(MobEffects.RESISTANCE) && damagesource != DamageSource.OUT_OF_WORLD) {
|
||||
i = (this.getEffect(MobEffects.RESISTANCE).getAmplifier() + 1) * 5;
|
||||
int j = 25 - i;
|
||||
float f1 = f * (float) j;
|
||||
@@ -974,22 +1120,122 @@
|
||||
}
|
||||
}
|
||||
|
||||
- protected void d(DamageSource damagesource, float f) {
|
||||
- protected void damageEntity0(DamageSource damagesource, float f) {
|
||||
- if (!this.isInvulnerable(damagesource)) {
|
||||
- f = this.applyArmorModifier(damagesource, f);
|
||||
- f = this.applyMagicModifier(damagesource, f);
|
||||
- float f1 = f;
|
||||
+ // CraftBukkit start
|
||||
+ protected boolean d(final DamageSource damagesource, float f) { // void -> boolean, add final
|
||||
+ protected boolean damageEntity0(final DamageSource damagesource, float f) { // void -> boolean, add final
|
||||
+ if (!this.isInvulnerable(damagesource)) {
|
||||
+ final boolean human = this instanceof EntityHuman;
|
||||
+ float originalDamage = f;
|
||||
+ Function<Double, Double> hardHat = new Function<Double, Double>() {
|
||||
+ @Override
|
||||
+ public Double apply(Double f) {
|
||||
+ if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && EntityLiving.this.getEquipment(4) != null) {
|
||||
+ if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && EntityLiving.this.getEquipment(EnumItemSlot.HEAD) != null) {
|
||||
+ return -(f - (f * 0.75F));
|
||||
|
||||
- f = Math.max(f - this.getAbsorptionHearts(), 0.0F);
|
||||
- this.setAbsorptionHearts(this.getAbsorptionHearts() - (f1 - f));
|
||||
+ }
|
||||
+ return -0.0;
|
||||
+ }
|
||||
@@ -424,8 +413,8 @@
|
||||
+ Function<Double, Double> resistance = new Function<Double, Double>() {
|
||||
+ @Override
|
||||
+ public Double apply(Double f) {
|
||||
+ if (!damagesource.isStarvation() && EntityLiving.this.hasEffect(MobEffectList.RESISTANCE) && damagesource != DamageSource.OUT_OF_WORLD) {
|
||||
+ int i = (EntityLiving.this.getEffect(MobEffectList.RESISTANCE).getAmplifier() + 1) * 5;
|
||||
+ if (!damagesource.isStarvation() && EntityLiving.this.hasEffect(MobEffects.RESISTANCE) && damagesource != DamageSource.OUT_OF_WORLD) {
|
||||
+ int i = (EntityLiving.this.getEffect(MobEffects.RESISTANCE).getAmplifier() + 1) * 5;
|
||||
+ int j = 25 - i;
|
||||
+ float f1 = f.floatValue() * (float) j;
|
||||
+ return -(f - (f1 / 25.0F));
|
||||
@@ -461,8 +450,8 @@
|
||||
+ f = (float) event.getFinalDamage();
|
||||
+
|
||||
+ // Apply damage to helmet
|
||||
+ if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(4) != null) {
|
||||
+ this.getEquipment(4).damage((int) (event.getDamage() * 4.0F + this.random.nextFloat() * event.getDamage() * 2.0F), this);
|
||||
+ if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(EnumItemSlot.HEAD) != null) {
|
||||
+ this.getEquipment(EnumItemSlot.HEAD).damage((int) (event.getDamage() * 4.0F + this.random.nextFloat() * event.getDamage() * 2.0F), this);
|
||||
+ }
|
||||
+
|
||||
+ // Apply damage to armor
|
||||
@@ -470,9 +459,7 @@
|
||||
+ float armorDamage = (float) (event.getDamage() + event.getDamage(DamageModifier.BLOCKING) + event.getDamage(DamageModifier.HARD_HAT));
|
||||
+ this.damageArmor(armorDamage);
|
||||
+ }
|
||||
|
||||
- f = Math.max(f - this.getAbsorptionHearts(), 0.0F);
|
||||
- this.setAbsorptionHearts(this.getAbsorptionHearts() - (f1 - f));
|
||||
+
|
||||
+ absorptionModifier = (float) -event.getDamage(DamageModifier.ABSORPTION);
|
||||
+ this.setAbsorptionHearts(Math.max(this.getAbsorptionHearts() - absorptionModifier, 0.0F));
|
||||
if (f != 0.0F) {
|
||||
@@ -480,14 +467,14 @@
|
||||
+ // PAIL: Be sure to drag all this code from the EntityHuman subclass each update.
|
||||
+ ((EntityHuman) this).applyExhaustion(damagesource.getExhaustionCost());
|
||||
+ if (f < 3.4028235E37F) {
|
||||
+ ((EntityHuman) this).a(StatisticList.x, Math.round(f * 10.0F));
|
||||
+ ((EntityHuman) this).a(StatisticList.z, Math.round(f * 10.0F));
|
||||
+ }
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
float f2 = this.getHealth();
|
||||
|
||||
this.setHealth(f2 - f);
|
||||
this.bs().a(damagesource, f2, f);
|
||||
this.getCombatTracker().trackDamage(damagesource, f2, f);
|
||||
+ // CraftBukkit start
|
||||
+ if (human) {
|
||||
+ return true;
|
||||
@@ -495,26 +482,24 @@
|
||||
+ // CraftBukkit end
|
||||
this.setAbsorptionHearts(this.getAbsorptionHearts() - f);
|
||||
}
|
||||
+ return true; // CraftBukkit
|
||||
+ return true;
|
||||
}
|
||||
+ return false; // CraftBukkit
|
||||
}
|
||||
|
||||
public CombatTracker bs() {
|
||||
@@ -1240,7 +1485,8 @@
|
||||
if (f > 0.0025000002F) {
|
||||
f3 = 1.0F;
|
||||
f2 = (float) Math.sqrt((double) f) * 3.0F;
|
||||
- f1 = (float) MathHelper.b(d1, d0) * 180.0F / 3.1415927F - 90.0F;
|
||||
+ // CraftBukkit - Math -> TrigMath
|
||||
+ f1 = (float) org.bukkit.craftbukkit.TrigMath.atan2(d1, d0) * 180.0F / 3.1415927F - 90.0F;
|
||||
public CombatTracker getCombatTracker() {
|
||||
@@ -1055,6 +1301,7 @@
|
||||
public AttributeMapBase getAttributeMap() {
|
||||
if (this.bp == null) {
|
||||
this.bp = new AttributeMapServer();
|
||||
+ this.craftAttributes = new CraftAttributeMap(bp); // CraftBukkit
|
||||
}
|
||||
|
||||
if (this.az > 0.0F) {
|
||||
@@ -1413,6 +1659,13 @@
|
||||
return this.bp;
|
||||
@@ -1702,6 +1949,13 @@
|
||||
if (!list.isEmpty()) {
|
||||
for (int i = 0; i < list.size(); ++i) {
|
||||
Entity entity = (Entity) list.get(i);
|
||||
|
||||
+ // TODO better check now?
|
||||
+ // CraftBukkit start - Only handle mob (non-player) collisions every other tick
|
||||
+ if (entity instanceof EntityLiving && !(this instanceof EntityPlayer) && this.ticksLived % 2 == 0) {
|
||||
@@ -522,25 +507,30 @@
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
+
|
||||
this.s(entity);
|
||||
}
|
||||
}
|
||||
@@ -1425,6 +1678,18 @@
|
||||
|
||||
public void mount(Entity entity) {
|
||||
if (this.vehicle != null && entity == null) {
|
||||
+ // CraftBukkit start
|
||||
+ Entity originalVehicle = this.vehicle;
|
||||
+ if ((this.bukkitEntity instanceof LivingEntity) && (this.vehicle.getBukkitEntity() instanceof Vehicle)) {
|
||||
+ VehicleExitEvent event = new VehicleExitEvent((Vehicle) this.vehicle.getBukkitEntity(), (LivingEntity) this.bukkitEntity);
|
||||
+ getBukkitEntity().getServer().getPluginManager().callEvent(event);
|
||||
+
|
||||
+ if (event.isCancelled() || vehicle != originalVehicle) {
|
||||
+ return;
|
||||
+ }
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
+
|
||||
if (!this.world.isClientSide) {
|
||||
this.q(this.vehicle);
|
||||
this.C(entity);
|
||||
}
|
||||
@@ -1918,7 +2172,22 @@
|
||||
protected void v() {
|
||||
if (this.bm != null && this.cs()) {
|
||||
this.a(this.bm, 16);
|
||||
- ItemStack itemstack = this.bm.a(this.world, this);
|
||||
+ // CraftBukkit start - fire PlayerItemConsumeEvent
|
||||
+ org.bukkit.inventory.ItemStack craftItem = CraftItemStack.asBukkitCopy(this.bm); // PAIL: rename
|
||||
+ PlayerItemConsumeEvent event = new PlayerItemConsumeEvent((Player) this.getBukkitEntity(), craftItem);
|
||||
+ world.getServer().getPluginManager().callEvent(event);
|
||||
+
|
||||
+ if (event.isCancelled()) {
|
||||
+ // Update client
|
||||
+ if (this instanceof EntityPlayer) {
|
||||
+ ((EntityPlayer) this).getBukkitEntity().updateInventory();
|
||||
+ ((EntityPlayer) this).getBukkitEntity().updateScaledHealth();
|
||||
+ }
|
||||
+ return;
|
||||
+ }
|
||||
+
|
||||
+ ItemStack itemstack = (craftItem.equals(event.getItem())) ? this.bm.a(this.world, this) : CraftItemStack.asNMSCopy(event.getItem()).a(world, this);
|
||||
+ // CraftBukkit end
|
||||
|
||||
if (itemstack != null && itemstack.count == 0) {
|
||||
itemstack = null;
|
||||
|
||||
Reference in New Issue
Block a user