@@ -31,6 +31,7 @@ import net.minecraft.server.EntityProjectile;
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import net.minecraft.server.EntitySmallFireball;
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import net.minecraft.server.EntitySnowball;
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import net.minecraft.server.EntityThrownExpBottle;
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import net.minecraft.server.EntityTippedArrow;
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import net.minecraft.server.EntityWitherSkull;
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import net.minecraft.server.EnumDirection;
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import net.minecraft.server.IPosition;
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@@ -63,7 +64,7 @@ public class CraftBlockProjectileSource implements BlockProjectileSource {
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SourceBlock isourceblock = new SourceBlock(dispenserBlock.getWorld(), dispenserBlock.getPosition());
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// Copied from DispenseBehaviorProjectile
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IPosition iposition = BlockDispenser.a(isourceblock);
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EnumDirection enumdirection = BlockDispenser.b(isourceblock.f());
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EnumDirection enumdirection = BlockDispenser.e(isourceblock.f());
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net.minecraft.server.World world = dispenserBlock.getWorld();
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net.minecraft.server.Entity launch = null;
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@@ -79,8 +80,8 @@ public class CraftBlockProjectileSource implements BlockProjectileSource {
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} else if (ThrownPotion.class.isAssignableFrom(projectile)) {
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launch = new EntityPotion(world, iposition.getX(), iposition.getY(), iposition.getZ(), CraftItemStack.asNMSCopy(new ItemStack(Material.POTION, 1)));
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} else if (Arrow.class.isAssignableFrom(projectile)) {
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launch = new EntityArrow(world, iposition.getX(), iposition.getY(), iposition.getZ());
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((EntityArrow) launch).fromPlayer = 1;
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launch = new EntityTippedArrow(world, iposition.getX(), iposition.getY(), iposition.getZ());
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((EntityArrow) launch).fromPlayer = EntityArrow.PickupStatus.ALLOWED;
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((EntityArrow) launch).projectileSource = this;
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} else if (Fireball.class.isAssignableFrom(projectile)) {
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double d0 = iposition.getX() + (double) ((float) enumdirection.getAdjacentX() * 0.3F);
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@@ -92,7 +93,7 @@ public class CraftBlockProjectileSource implements BlockProjectileSource {
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double d5 = random.nextGaussian() * 0.05D + (double) enumdirection.getAdjacentZ();
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if (SmallFireball.class.isAssignableFrom(projectile)) {
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launch = new EntitySmallFireball(world, d0, d1, d2, d3, d4, d5);
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launch = new EntitySmallFireball(world, null, d0, d1, d2);
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} else if (WitherSkull.class.isAssignableFrom(projectile)) {
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launch = new EntityWitherSkull(world);
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launch.setPosition(d0, d1, d2);
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Reference in New Issue
Block a user