Climbing should not bypass cramming gamerule
This commit is contained in:
@@ -17,11 +17,10 @@
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import net.minecraft.world.entity.projectile.AbstractArrow;
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import net.minecraft.world.entity.projectile.Projectile;
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import net.minecraft.world.item.AxeItem;
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@@ -135,6 +136,30 @@
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import net.minecraft.world.scores.PlayerTeam;
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@@ -136,6 +137,30 @@
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import net.minecraft.world.scores.Scoreboard;
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import org.slf4j.Logger;
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+
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+// CraftBukkit start
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+import java.util.ArrayList;
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+import java.util.HashSet;
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@@ -45,9 +44,10 @@
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+import org.bukkit.event.entity.EntityTeleportEvent;
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+import org.bukkit.event.player.PlayerItemConsumeEvent;
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+// CraftBukkit end
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+
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public abstract class LivingEntity extends Entity implements Attackable {
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private static final Logger LOGGER = LogUtils.getLogger();
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@@ -174,7 +199,7 @@
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public static final float DEFAULT_BABY_SCALE = 0.5F;
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public static final String ATTRIBUTES_FIELD = "attributes";
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@@ -264,14 +264,10 @@
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boolean flag = scoreboardteam != null && scoreboard.addPlayerToTeam(this.getStringUUID(), scoreboardteam);
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if (!flag) {
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@@ -815,13 +902,36 @@
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@@ -819,9 +906,32 @@
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}
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if (nbt.contains("Brain", 10)) {
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this.brain = this.makeBrain(new Dynamic(NbtOps.INSTANCE, nbt.get("Brain")));
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+ }
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+
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+ }
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+
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+ // CraftBukkit start
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+ private boolean isTickingEffects = false;
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+ private List<ProcessableEffect> effectsToProcess = Lists.newArrayList();
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@@ -285,15 +281,15 @@
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+ private ProcessableEffect(MobEffectInstance effect, EntityPotionEffectEvent.Cause cause) {
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+ this.effect = effect;
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+ this.cause = cause;
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}
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+ }
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+
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+ private ProcessableEffect(Holder<MobEffect> type, EntityPotionEffectEvent.Cause cause) {
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+ this.type = type;
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+ this.cause = cause;
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+ }
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}
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+ }
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+ // CraftBukkit end
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+
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protected void tickEffects() {
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Iterator<Holder<MobEffect>> iterator = this.activeEffects.keySet().iterator();
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@@ -579,7 +575,7 @@
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this.hurtCurrentlyUsedShield(amount);
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f2 = amount;
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amount = 0.0F;
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@@ -1202,15 +1451,26 @@
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@@ -1202,14 +1451,25 @@
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flag = true;
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}
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@@ -595,7 +591,7 @@
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this.hurtHelmet(source, amount);
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amount *= 0.75F;
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}
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+
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+ // CraftBukkit start
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+ EntityDamageEvent event = this.handleEntityDamage(source, amount);
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+ amount = 0;
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@@ -604,10 +600,9 @@
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+ amount += (float) event.getDamage(DamageModifier.FREEZING);
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+ amount += (float) event.getDamage(DamageModifier.HARD_HAT);
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+ // CraftBukkit end
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+
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this.walkAnimation.setSpeed(1.5F);
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if (Float.isNaN(amount) || Float.isInfinite(amount)) {
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amount = Float.MAX_VALUE;
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@@ -1218,18 +1478,27 @@
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boolean flag1 = true;
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@@ -1063,7 +1058,7 @@
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+ };
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+ float hardHatModifier = hardHat.apply((double) f).floatValue();
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+ f += hardHatModifier;
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+
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+ com.google.common.base.Function<Double, Double> blocking = new com.google.common.base.Function<Double, Double>() {
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+ @Override
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+ public Double apply(Double f) {
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@@ -1137,7 +1132,7 @@
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+ }
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+ // Paper end - PlayerAttackEntityCooldownResetEvent
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+ }
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+
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+ // Resistance
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+ if (event.getDamage(DamageModifier.RESISTANCE) < 0) {
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+ float f3 = (float) -event.getDamage(DamageModifier.RESISTANCE);
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@@ -1241,26 +1236,27 @@
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}
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public CombatTracker getCombatTracker() {
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@@ -1935,8 +2502,18 @@
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@@ -1935,9 +2502,19 @@
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}
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public final void setArrowCount(int stuckArrowCount) {
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- this.entityData.set(LivingEntity.DATA_ARROW_COUNT_ID, stuckArrowCount);
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+ // CraftBukkit start
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+ this.setArrowCount(stuckArrowCount, false);
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+ }
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+
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}
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+ public final void setArrowCount(int i, boolean flag) {
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+ ArrowBodyCountChangeEvent event = CraftEventFactory.callArrowBodyCountChangeEvent(this, this.getArrowCount(), i, flag);
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+ if (event.isCancelled()) {
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+ return;
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+ }
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+ this.entityData.set(LivingEntity.DATA_ARROW_COUNT_ID, event.getNewAmount());
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}
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+ }
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+ // CraftBukkit end
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+
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public final int getStingerCount() {
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return (Integer) this.entityData.get(LivingEntity.DATA_STINGER_COUNT_ID);
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}
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@@ -1999,7 +2576,7 @@
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this.playSound(soundeffect, this.getSoundVolume(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
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}
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@@ -1270,19 +1266,19 @@
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this.setHealth(0.0F);
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this.die(this.damageSources().generic());
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}
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@@ -2182,6 +2759,12 @@
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@@ -2181,6 +2758,12 @@
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public abstract Iterable<ItemStack> getArmorSlots();
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public abstract ItemStack getItemBySlot(EquipmentSlot slot);
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+
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+ // CraftBukkit start
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+ public void setItemSlot(EquipmentSlot enumitemslot, ItemStack itemstack, boolean silent) {
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+ this.setItemSlot(enumitemslot, itemstack);
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+ }
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+ // CraftBukkit end
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+
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public abstract void setItemSlot(EquipmentSlot slot, ItemStack stack);
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public Iterable<ItemStack> getHandSlots() {
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@@ -2494,7 +3077,7 @@
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}
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@@ -1350,10 +1346,9 @@
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}
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- ItemStack itemstack2 = itemstack1;
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-
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- itemstack = this.getItemBySlot(enumitemslot);
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+ ItemStack itemstack2 = itemstack1; final ItemStack oldEquipment = itemstack2; // Paper - PlayerArmorChangeEvent - obfhelper
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+
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- itemstack = this.getItemBySlot(enumitemslot);
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+ itemstack = this.getItemBySlot(enumitemslot); final ItemStack newEquipment = itemstack;// Paper - PlayerArmorChangeEvent - obfhelper
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if (this.equipmentHasChanged(itemstack2, itemstack)) {
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+ // Paper start - PlayerArmorChangeEvent
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@@ -1401,6 +1396,7 @@
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- this.level().getEntities(EntityTypeTest.forClass(Player.class), this.getBoundingBox(), EntitySelector.pushableBy(this)).forEach(this::doPush);
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+ this.level().getEntities(EntityTypeTest.forClass(net.minecraft.world.entity.player.Player.class), this.getBoundingBox(), EntitySelector.pushableBy(this)).forEach(this::doPush);
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} else {
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- List list = this.level().getEntities((Entity) this, this.getBoundingBox(), EntitySelector.pushableBy(this));
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+ // Paper start - don't run getEntities if we're not going to use its result
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+ if (!this.isPushable()) {
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+ return;
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@@ -1409,14 +1405,14 @@
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+ if (team != null && team.getCollisionRule() == net.minecraft.world.scores.Team.CollisionRule.NEVER) {
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+ return;
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+ }
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+
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+ int i = worldserver.getGameRules().getInt(GameRules.RULE_MAX_ENTITY_CRAMMING);
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+ if (i <= 0 && this.level().paperConfig().collisions.maxEntityCollisions <= 0) {
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+ return;
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+ }
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+ // Paper end - don't run getEntities if we're not going to use its result
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List list = this.level().getEntities((Entity) this, this.getBoundingBox(), EntitySelector.pushableBy(this));
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+ List list = this.level().getEntities((Entity) this, this.getBoundingBox(), EntitySelector.pushable(this, this.level().paperConfig().collisions.fixClimbingBypassingCrammingRule)); // Paper - Climbing should not bypass cramming gamerule
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+
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if (!list.isEmpty()) {
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- int i = worldserver.getGameRules().getInt(GameRules.RULE_MAX_ENTITY_CRAMMING);
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+ // Paper - don't run getEntities if we're not going to use its result; moved up
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@@ -1457,7 +1453,7 @@
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this.dismountVehicle(entity);
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}
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@@ -3305,15 +3920,22 @@
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@@ -3305,15 +3920,29 @@
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@Override
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public boolean isPickable() {
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@@ -1465,14 +1461,21 @@
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+ return !this.isRemoved() && this.collides; // CraftBukkit
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}
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+ // Paper start - Climbing should not bypass cramming gamerule
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@Override
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public boolean isPushable() {
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- return this.isAlive() && !this.isSpectator() && !this.onClimbable();
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+ return this.isAlive() && !this.isSpectator() && !this.onClimbable() && this.collides; // CraftBukkit
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+ return this.isCollidable(this.level().paperConfig().collisions.fixClimbingBypassingCrammingRule);
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}
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+ // CraftBukkit start - collidable API
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@Override
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+ public boolean isCollidable(boolean ignoreClimbing) {
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+ return this.isAlive() && !this.isSpectator() && (ignoreClimbing || !this.onClimbable()) && this.collides; // CraftBukkit
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+ // Paper end - Climbing should not bypass cramming gamerule
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+ }
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+
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+ // CraftBukkit start - collidable API
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+ @Override
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+ public boolean canCollideWithBukkit(Entity entity) {
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+ return this.isPushable() && this.collides != this.collidableExemptions.contains(entity.getUUID());
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+ }
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@@ -1482,7 +1485,7 @@
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public float getYHeadRot() {
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return this.yHeadRot;
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}
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@@ -3342,7 +3964,7 @@
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@@ -3342,7 +3971,7 @@
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}
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public final void setAbsorptionAmount(float absorptionAmount) {
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@@ -1491,7 +1494,7 @@
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}
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protected void internalSetAbsorptionAmount(float absorptionAmount) {
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@@ -3410,9 +4032,14 @@
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@@ -3410,9 +4039,14 @@
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}
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public void startUsingItem(InteractionHand hand) {
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@@ -1507,7 +1510,7 @@
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this.useItem = itemstack;
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this.useItemRemaining = itemstack.getUseDuration(this);
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if (!this.level().isClientSide) {
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@@ -3483,13 +4110,49 @@
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@@ -3483,13 +4117,49 @@
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this.releaseUsingItem();
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} else {
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if (!this.useItem.isEmpty() && this.isUsingItem()) {
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@@ -1558,7 +1561,7 @@
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}
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}
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@@ -3544,12 +4207,69 @@
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@@ -3544,11 +4214,68 @@
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if (this.isUsingItem() && !this.useItem.isEmpty()) {
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Item item = this.useItem.getItem();
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@@ -1568,7 +1571,7 @@
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return null;
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}
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}
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+
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+ // Paper start - Make shield blocking delay configurable
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+ public HitResult getRayTrace(int maxDistance, ClipContext.Fluid fluidCollisionOption) {
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+ if (maxDistance < 1 || maxDistance > 120) {
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@@ -1625,11 +1628,10 @@
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+ this.shieldBlockingDelay = shieldBlockingDelay;
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+ }
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+ // Paper end - Make shield blocking delay configurable
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+
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public boolean isSuppressingSlidingDownLadder() {
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return this.isShiftKeyDown();
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}
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@@ -3568,12 +4288,18 @@
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@@ -3568,12 +4295,18 @@
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}
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public boolean randomTeleport(double x, double y, double z, boolean particleEffects) {
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@@ -1650,7 +1652,7 @@
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Level world = this.level();
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if (world.hasChunkAt(blockposition)) {
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@@ -3592,18 +4318,43 @@
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@@ -3592,18 +4325,43 @@
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}
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if (flag2) {
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@@ -1698,7 +1700,7 @@
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world.broadcastEntityEvent(this, (byte) 46);
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}
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@@ -3613,7 +4364,7 @@
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@@ -3613,7 +4371,7 @@
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entitycreature.getNavigation().stop();
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}
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@@ -1707,7 +1709,7 @@
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}
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}
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@@ -3706,7 +4457,7 @@
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@@ -3706,7 +4464,7 @@
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}
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public void stopSleeping() {
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@@ -1716,7 +1718,7 @@
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Level world = this.level();
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java.util.Objects.requireNonNull(world);
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@@ -3718,9 +4469,9 @@
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@@ -3718,9 +4476,9 @@
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this.level().setBlock(blockposition, (BlockState) iblockdata.setValue(BedBlock.OCCUPIED, false), 3);
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Vec3 vec3d = (Vec3) BedBlock.findStandUpPosition(this.getType(), this.level(), blockposition, enumdirection, this.getYRot()).orElseGet(() -> {
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@@ -1728,7 +1730,7 @@
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});
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Vec3 vec3d1 = Vec3.atBottomCenterOf(blockposition).subtract(vec3d).normalize();
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float f = (float) Mth.wrapDegrees(Mth.atan2(vec3d1.z, vec3d1.x) * 57.2957763671875D - 90.0D);
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@@ -3740,7 +4491,7 @@
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@@ -3740,7 +4498,7 @@
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@Nullable
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public Direction getBedOrientation() {
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@@ -1737,7 +1739,7 @@
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return blockposition != null ? BedBlock.getBedOrientation(this.level(), blockposition) : null;
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}
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@@ -3905,7 +4656,7 @@
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@@ -3905,7 +4663,7 @@
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public float maxUpStep() {
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float f = (float) this.getAttributeValue(Attributes.STEP_HEIGHT);
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Block a user