Climbing should not bypass cramming gamerule
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@@ -10,6 +10,15 @@
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public class Bat extends AmbientCreature {
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@@ -88,7 +91,7 @@
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}
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@Override
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- public boolean isPushable() {
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+ public boolean isCollidable(boolean ignoreClimbing) { // Paper - Climbing should not bypass cramming gamerule
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return false;
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}
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@@ -144,13 +147,13 @@
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this.yHeadRot = (float) this.random.nextInt(360);
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}
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