[ci skip] Add more patch identifying comments

This commit is contained in:
Nassim Jahnke
2024-01-16 12:41:40 +01:00
parent 73b42e843e
commit 22185798a5
41 changed files with 176 additions and 171 deletions

View File

@@ -13,7 +13,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
@Override
public void tick(BlockState state, ServerLevel world, BlockPos pos, RandomSource random) {
- world.scheduleTick(pos, (Block) this, FireBlock.getFireTickDelay(world.random));
+ world.scheduleTick(pos, (Block) this, FireBlock.getFireTickDelay(world)); // Paper
+ world.scheduleTick(pos, (Block) this, FireBlock.getFireTickDelay(world)); // Paper - Add fire-tick-delay option
if (world.getGameRules().getBoolean(GameRules.RULE_DOFIRETICK)) {
if (!state.canSurvive(world, pos)) {
this.fireExtinguished(world, pos); // CraftBukkit - invalid place location
@@ -22,15 +22,15 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
super.onPlace(iblockdata, world, blockposition, iblockdata1, flag, itemActionContext);
// Paper end
- world.scheduleTick(blockposition, this, getFireTickDelay(world.random));
+ world.scheduleTick(blockposition, this, getFireTickDelay(world)); // Paper
+ world.scheduleTick(blockposition, this, getFireTickDelay(world)); // Paper - Add fire-tick-delay option
}
- private static int getFireTickDelay(RandomSource random) {
- return 30 + random.nextInt(10);
+ // Paper start - customisable fire tick delay
+ // Paper start - Add fire-tick-delay option
+ private static int getFireTickDelay(Level world) {
+ return world.paperConfig().environment.fireTickDelay + world.random.nextInt(10);
+ // Paper end
+ // Paper end - Add fire-tick-delay option
}
@Override