Don't not shuffle visible chunks (#6283)
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@@ -40,9 +40,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
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@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
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this.level.getProfiler().pop();
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//List<PlayerChunk> list = Lists.newArrayList(this.playerChunkMap.f()); // Paper
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//Collections.shuffle(list); // Paper
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List<ChunkHolder> list = Lists.newArrayList(this.chunkMap.getChunks());
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Collections.shuffle(list);
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+ //Paper start - call player naturally spawn event
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+ int chunkRange = level.spigotConfig.mobSpawnRange;
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+ chunkRange = (chunkRange > level.spigotConfig.viewDistance) ? (byte) level.spigotConfig.viewDistance : chunkRange;
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@@ -53,7 +53,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ };
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+ // Paper end
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this.level.timings.chunkTicks.startTiming(); // Paper
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this.chunkMap.getChunks().forEach((playerchunk) -> { // Paper - no... just no...
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list.forEach((playerchunk) -> {
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Optional<LevelChunk> optional = ((Either) playerchunk.getTickingChunkFuture().getNow(ChunkHolder.UNLOADED_LEVEL_CHUNK)).left();
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diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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