Apply sign limits to signs text content

This commit is contained in:
Shane Freeder
2019-02-28 18:07:14 +00:00
parent 8c3f760f3c
commit 245e2d1061
2 changed files with 23 additions and 9 deletions

View File

@@ -6,7 +6,7 @@ Subject: [PATCH] Fix sign edit memory leak
when a player edits a sign, a reference to their Entity is never cleand up.
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 9b857a8d1d..53ef6bf175 100644
index 9b857a8d1..53ef6bf17 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
@@ -19,7 +19,7 @@ index 9b857a8d1d..53ef6bf175 100644
this.sendPacket(tileentity.getUpdatePacket()); // CraftBukkit
return;
diff --git a/src/main/java/net/minecraft/server/TileEntitySign.java b/src/main/java/net/minecraft/server/TileEntitySign.java
index 9dbdabeb0c..0a5971d0ec 100644
index 05fb2eea5..ca80391d7 100644
--- a/src/main/java/net/minecraft/server/TileEntitySign.java
+++ b/src/main/java/net/minecraft/server/TileEntitySign.java
@@ -0,0 +0,0 @@ public class TileEntitySign extends TileEntity implements ICommandListener {