From 24e3d1c857e3266c0d9a1eb012c406970db2dd95 Mon Sep 17 00:00:00 2001 From: SamB440 Date: Mon, 15 Nov 2021 18:10:10 +0000 Subject: [PATCH] Add PlayerItemFrameChangeEvent --- .../entity/decoration/ItemFrame.java.patch | 52 +++++++++++++++++-- 1 file changed, 48 insertions(+), 4 deletions(-) diff --git a/paper-server/patches/sources/net/minecraft/world/entity/decoration/ItemFrame.java.patch b/paper-server/patches/sources/net/minecraft/world/entity/decoration/ItemFrame.java.patch index f3ba81fde..22924ee11 100644 --- a/paper-server/patches/sources/net/minecraft/world/entity/decoration/ItemFrame.java.patch +++ b/paper-server/patches/sources/net/minecraft/world/entity/decoration/ItemFrame.java.patch @@ -1,6 +1,14 @@ --- a/net/minecraft/world/entity/decoration/ItemFrame.java +++ b/net/minecraft/world/entity/decoration/ItemFrame.java -@@ -91,9 +91,15 @@ +@@ -1,6 +1,7 @@ + package net.minecraft.world.entity.decoration; + + import javax.annotation.Nullable; ++import io.papermc.paper.event.player.PlayerItemFrameChangeEvent; // Paper - Add PlayerItemFrameChangeEvent + import net.minecraft.core.BlockPos; + import net.minecraft.core.Direction; + import net.minecraft.core.component.DataComponents; +@@ -91,9 +92,15 @@ @Override protected AABB calculateBoundingBox(BlockPos pos, Direction side) { @@ -18,7 +26,7 @@ double d0 = enumdirection_enumaxis == Direction.Axis.X ? 0.0625D : 0.75D; double d1 = enumdirection_enumaxis == Direction.Axis.Y ? 0.0625D : 0.75D; double d2 = enumdirection_enumaxis == Direction.Axis.Z ? 0.0625D : 0.75D; -@@ -123,9 +129,9 @@ +@@ -123,9 +130,9 @@ } @Override @@ -30,7 +38,7 @@ } } -@@ -155,6 +161,11 @@ +@@ -155,6 +162,18 @@ if (this.isInvulnerableToBase(source)) { return false; } else if (this.shouldDamageDropItem(source)) { @@ -39,10 +47,17 @@ + return true; + } + // CraftBukkit end ++ // Paper start - Add PlayerItemFrameChangeEvent ++ if (source.getEntity() instanceof Player player) { ++ var event = new PlayerItemFrameChangeEvent((org.bukkit.entity.Player) player.getBukkitEntity(), (org.bukkit.entity.ItemFrame) this.getBukkitEntity(), this.getItem().asBukkitCopy(), PlayerItemFrameChangeEvent.ItemFrameChangeAction.REMOVE); ++ if (!event.callEvent()) return true; // return true here because you aren't cancelling the damage, just the change ++ this.setItem(ItemStack.fromBukkitCopy(event.getItemStack()), false); ++ } ++ // Paper end - Add PlayerItemFrameChangeEvent this.dropItem(world, source.getEntity(), false); this.gameEvent(GameEvent.BLOCK_CHANGE, source.getEntity()); this.playSound(this.getRemoveItemSound(), 1.0F, 1.0F); -@@ -267,17 +278,23 @@ +@@ -267,17 +286,23 @@ } public void setItem(ItemStack value, boolean update) { @@ -72,3 +87,32 @@ this.level().updateNeighbourForOutputSignal(this.pos, Blocks.AIR); } +@@ -386,7 +411,13 @@ + if (worldmap != null && worldmap.isTrackedCountOverLimit(256)) { + return InteractionResult.FAIL; + } else { +- this.setItem(itemstack); ++ // Paper start - Add PlayerItemFrameChangeEvent ++ PlayerItemFrameChangeEvent event = new PlayerItemFrameChangeEvent((org.bukkit.entity.Player) player.getBukkitEntity(), (org.bukkit.entity.ItemFrame) this.getBukkitEntity(), itemstack.asBukkitCopy(), PlayerItemFrameChangeEvent.ItemFrameChangeAction.PLACE); ++ if (!event.callEvent()) { ++ return InteractionResult.FAIL; ++ } ++ this.setItem(ItemStack.fromBukkitCopy(event.getItemStack())); ++ // Paper end - Add PlayerItemFrameChangeEvent + this.gameEvent(GameEvent.BLOCK_CHANGE, player); + itemstack.consume(1, player); + return InteractionResult.SUCCESS; +@@ -395,6 +426,13 @@ + return InteractionResult.PASS; + } + } else { ++ // Paper start - Add PlayerItemFrameChangeEvent ++ PlayerItemFrameChangeEvent event = new PlayerItemFrameChangeEvent((org.bukkit.entity.Player) player.getBukkitEntity(), (org.bukkit.entity.ItemFrame) this.getBukkitEntity(), this.getItem().asBukkitCopy(), PlayerItemFrameChangeEvent.ItemFrameChangeAction.ROTATE); ++ if (!event.callEvent()) { ++ return InteractionResult.FAIL; ++ } ++ setItem(ItemStack.fromBukkitCopy(event.getItemStack()), false, false); ++ // Paper end - Add PlayerItemFrameChangeEvent + this.playSound(this.getRotateItemSound(), 1.0F, 1.0F); + this.setRotation(this.getRotation() + 1); + this.gameEvent(GameEvent.BLOCK_CHANGE, player);