Update to Minecraft 1.19

By: md_5 <git@md-5.net>
This commit is contained in:
CraftBukkit/Spigot
2022-06-08 02:00:00 +10:00
parent 91d9aa9a89
commit 25f3b50f6b
332 changed files with 3628 additions and 2559 deletions

View File

@@ -1,6 +1,6 @@
--- a/net/minecraft/world/entity/animal/axolotl/Axolotl.java
+++ b/net/minecraft/world/entity/animal/axolotl/Axolotl.java
@@ -68,10 +68,17 @@
@@ -66,10 +66,17 @@
public class Axolotl extends EntityAnimal implements LerpingModel, Bucketable {
@@ -13,9 +13,9 @@
private static final Logger LOGGER = LogUtils.getLogger();
public static final int TOTAL_PLAYDEAD_TIME = 200;
protected static final ImmutableList<? extends SensorType<? extends Sensor<? super Axolotl>>> SENSOR_TYPES = ImmutableList.of(SensorType.NEAREST_LIVING_ENTITIES, SensorType.NEAREST_ADULT, SensorType.HURT_BY, SensorType.AXOLOTL_ATTACKABLES, SensorType.AXOLOTL_TEMPTATIONS);
- protected static final ImmutableList<? extends MemoryModuleType<?>> MEMORY_TYPES = ImmutableList.of(MemoryModuleType.BREED_TARGET, MemoryModuleType.NEAREST_LIVING_ENTITIES, MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES, MemoryModuleType.NEAREST_VISIBLE_PLAYER, MemoryModuleType.NEAREST_VISIBLE_ATTACKABLE_PLAYER, MemoryModuleType.LOOK_TARGET, MemoryModuleType.WALK_TARGET, MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE, MemoryModuleType.PATH, MemoryModuleType.ATTACK_TARGET, MemoryModuleType.ATTACK_COOLING_DOWN, MemoryModuleType.NEAREST_VISIBLE_ADULT, new MemoryModuleType[]{MemoryModuleType.HURT_BY_ENTITY, MemoryModuleType.PLAY_DEAD_TICKS, MemoryModuleType.NEAREST_ATTACKABLE, MemoryModuleType.TEMPTING_PLAYER, MemoryModuleType.TEMPTATION_COOLDOWN_TICKS, MemoryModuleType.IS_TEMPTED, MemoryModuleType.HAS_HUNTING_COOLDOWN});
- protected static final ImmutableList<? extends MemoryModuleType<?>> MEMORY_TYPES = ImmutableList.of(MemoryModuleType.BREED_TARGET, MemoryModuleType.NEAREST_LIVING_ENTITIES, MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES, MemoryModuleType.NEAREST_VISIBLE_PLAYER, MemoryModuleType.NEAREST_VISIBLE_ATTACKABLE_PLAYER, MemoryModuleType.LOOK_TARGET, MemoryModuleType.WALK_TARGET, MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE, MemoryModuleType.PATH, MemoryModuleType.ATTACK_TARGET, MemoryModuleType.ATTACK_COOLING_DOWN, MemoryModuleType.NEAREST_VISIBLE_ADULT, new MemoryModuleType[]{MemoryModuleType.HURT_BY_ENTITY, MemoryModuleType.PLAY_DEAD_TICKS, MemoryModuleType.NEAREST_ATTACKABLE, MemoryModuleType.TEMPTING_PLAYER, MemoryModuleType.TEMPTATION_COOLDOWN_TICKS, MemoryModuleType.IS_TEMPTED, MemoryModuleType.HAS_HUNTING_COOLDOWN, MemoryModuleType.IS_PANICKING});
+ // CraftBukkit - decompile error
+ protected static final ImmutableList<? extends MemoryModuleType<?>> MEMORY_TYPES = ImmutableList.<MemoryModuleType<?>>of(MemoryModuleType.BREED_TARGET, MemoryModuleType.NEAREST_LIVING_ENTITIES, MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES, MemoryModuleType.NEAREST_VISIBLE_PLAYER, MemoryModuleType.NEAREST_VISIBLE_ATTACKABLE_PLAYER, MemoryModuleType.LOOK_TARGET, MemoryModuleType.WALK_TARGET, MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE, MemoryModuleType.PATH, MemoryModuleType.ATTACK_TARGET, MemoryModuleType.ATTACK_COOLING_DOWN, MemoryModuleType.NEAREST_VISIBLE_ADULT, new MemoryModuleType[]{MemoryModuleType.HURT_BY_ENTITY, MemoryModuleType.PLAY_DEAD_TICKS, MemoryModuleType.NEAREST_ATTACKABLE, MemoryModuleType.TEMPTING_PLAYER, MemoryModuleType.TEMPTATION_COOLDOWN_TICKS, MemoryModuleType.IS_TEMPTED, MemoryModuleType.HAS_HUNTING_COOLDOWN});
+ protected static final ImmutableList<? extends MemoryModuleType<?>> MEMORY_TYPES = ImmutableList.<MemoryModuleType<?>>of(MemoryModuleType.BREED_TARGET, MemoryModuleType.NEAREST_LIVING_ENTITIES, MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES, MemoryModuleType.NEAREST_VISIBLE_PLAYER, MemoryModuleType.NEAREST_VISIBLE_ATTACKABLE_PLAYER, MemoryModuleType.LOOK_TARGET, MemoryModuleType.WALK_TARGET, MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE, MemoryModuleType.PATH, MemoryModuleType.ATTACK_TARGET, MemoryModuleType.ATTACK_COOLING_DOWN, MemoryModuleType.NEAREST_VISIBLE_ADULT, new MemoryModuleType[]{MemoryModuleType.HURT_BY_ENTITY, MemoryModuleType.PLAY_DEAD_TICKS, MemoryModuleType.NEAREST_ATTACKABLE, MemoryModuleType.TEMPTING_PLAYER, MemoryModuleType.TEMPTATION_COOLDOWN_TICKS, MemoryModuleType.IS_TEMPTED, MemoryModuleType.HAS_HUNTING_COOLDOWN, MemoryModuleType.IS_PANICKING});
private static final DataWatcherObject<Integer> DATA_VARIANT = DataWatcher.defineId(Axolotl.class, DataWatcherRegistry.INT);
private static final DataWatcherObject<Boolean> DATA_PLAYING_DEAD = DataWatcher.defineId(Axolotl.class, DataWatcherRegistry.BOOLEAN);
private static final DataWatcherObject<Boolean> FROM_BUCKET = DataWatcher.defineId(Axolotl.class, DataWatcherRegistry.BOOLEAN);
@@ -28,7 +28,7 @@
}
public Axolotl.Variant getVariant() {
@@ -428,7 +435,7 @@
@@ -423,7 +430,7 @@
if (i < 2400) {
i = Math.min(2400, 100 + i);
@@ -37,7 +37,7 @@
}
entityhuman.removeEffect(MobEffects.DIG_SLOWDOWN);
@@ -478,7 +485,7 @@
@@ -473,7 +480,7 @@
@Override
public BehaviorController<Axolotl> getBrain() {