@@ -9,7 +9,7 @@
|
||||
public class BlockVine extends Block {
|
||||
|
||||
public static final BlockStateBoolean UP = BlockSprawling.UP;
|
||||
@@ -196,20 +198,24 @@
|
||||
@@ -194,20 +196,24 @@
|
||||
BlockPosition blockposition3 = blockposition2.relative(enumdirection1);
|
||||
BlockPosition blockposition4 = blockposition2.relative(enumdirection2);
|
||||
|
||||
@@ -31,7 +31,7 @@
|
||||
} else if (flag1 && worldserver.isEmptyBlock(blockposition4) && isAcceptableNeighbour(worldserver, blockposition.relative(enumdirection2), enumdirection3)) {
|
||||
- worldserver.setBlock(blockposition4, (IBlockData) this.defaultBlockState().setValue(getPropertyForFace(enumdirection3), true), 2);
|
||||
+ CraftEventFactory.handleBlockSpreadEvent(worldserver, source, blockposition4, (IBlockData) this.defaultBlockState().setValue(getPropertyForFace(enumdirection3), true), 2);
|
||||
} else if ((double) random.nextFloat() < 0.05D && isAcceptableNeighbour(worldserver, blockposition2.above(), EnumDirection.UP)) {
|
||||
} else if ((double) randomsource.nextFloat() < 0.05D && isAcceptableNeighbour(worldserver, blockposition2.above(), EnumDirection.UP)) {
|
||||
- worldserver.setBlock(blockposition2, (IBlockData) this.defaultBlockState().setValue(BlockVine.UP, true), 2);
|
||||
+ CraftEventFactory.handleBlockSpreadEvent(worldserver, source, blockposition2, (IBlockData) this.defaultBlockState().setValue(BlockVine.UP, true), 2);
|
||||
}
|
||||
@@ -39,7 +39,7 @@
|
||||
}
|
||||
} else if (isAcceptableNeighbour(worldserver, blockposition2, enumdirection)) {
|
||||
worldserver.setBlock(blockposition, (IBlockData) iblockdata.setValue(getPropertyForFace(enumdirection), true), 2);
|
||||
@@ -239,7 +245,7 @@
|
||||
@@ -237,7 +243,7 @@
|
||||
}
|
||||
|
||||
if (this.hasHorizontalConnection(iblockdata2)) {
|
||||
@@ -48,8 +48,8 @@
|
||||
}
|
||||
|
||||
return;
|
||||
@@ -254,7 +260,7 @@
|
||||
IBlockData iblockdata4 = this.copyRandomFaces(iblockdata, iblockdata3, random);
|
||||
@@ -252,7 +258,7 @@
|
||||
IBlockData iblockdata4 = this.copyRandomFaces(iblockdata, iblockdata3, randomsource);
|
||||
|
||||
if (iblockdata3 != iblockdata4 && this.hasHorizontalConnection(iblockdata4)) {
|
||||
- worldserver.setBlock(blockposition2, iblockdata4, 2);
|
||||
|
||||
Reference in New Issue
Block a user