Paper 1.9

This commit is contained in:
Zach Brown
2016-02-29 17:09:49 -06:00
parent cf5b4b8828
commit 26eb457a39
139 changed files with 5550 additions and 8067 deletions

View File

@@ -1,6 +1,6 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Iceee <andrew@opticgaming.tv>
Date: Mon, 1 Jun 2015 22:54:18 -0700
Date: Wed, 2 Mar 2016 01:39:52 -0600
Subject: [PATCH] Fix lag from explosions processing dead entities
@@ -13,14 +13,14 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
int j1 = MathHelper.floor(this.posZ - (double) f3 - 1.0D);
int k1 = MathHelper.floor(this.posZ + (double) f3 + 1.0D);
- List list = this.world.getEntities(this.source, new AxisAlignedBB((double) i, (double) l, (double) j1, (double) j, (double) i1, (double) k1));
+ // PaperSpigot start - Fix lag from explosions processing dead entities
+ // Paper start - Fix lag from explosions processing dead entities
+ List list = this.world.a(this.source, new AxisAlignedBB((double) i, (double) l, (double) j1, (double) j, (double) i1, (double) k1), new com.google.common.base.Predicate<Entity>() {
+ @Override
+ public boolean apply(Entity entity) {
+ return IEntitySelector.d.apply(entity) && !entity.dead;
+ }
+ });
+ // PaperSpigot end
+ // Paper end
Vec3D vec3d = new Vec3D(this.posX, this.posY, this.posZ);
for (int l1 = 0; l1 < list.size(); ++l1) {