Numerous fixes to entity related changes
While it wasn't really "broken" before, if plugins use NMS (which they really should't be) and mess with entity management themselves, and get it wrong, they could ultimately corrupt our state expectations. I've been unable to reproduce any issues locally, but these changes are the result of me analyzing the code pretty deeply and seeing about how to make it more durable to abnormal usage. Any servers seeing oddities, please run with -Ddebug.entities=true and send me any logs triggered.
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@@ -5,7 +5,7 @@ Subject: [PATCH] Remove invalid mob spawner tile entities
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index eca1284cc..0a436133a 100644
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index 2b1198ca8f..e15ed21f67 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess {
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